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NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Discussion => Topic started by: moonwhistle on July 07, 2011, 07:37:39 AM

Title: Glitched Hu card
Post by: moonwhistle on July 07, 2011, 07:37:39 AM
(http://i720.photobucket.com/albums/ww207/43744852/dungeon explorer/100_0837.jpg)

(http://i720.photobucket.com/albums/ww207/43744852/dungeon explorer/100_0836.jpg)

(http://i720.photobucket.com/albums/ww207/43744852/dungeon explorer/100_0835.jpg)

Check out this disaster. It let me play for 20 mins ok then crashed. Now it just does this.

I bought this off ebay months ago and never tested it beyond the title screen.  :-({|=

I've cleaned the contacts thoroughly with an eraser and then alcohol but it doesn't help.

This sucks, I could of just bought the dirt cheap japanese version but paid more the the US one to get english text.
Title: Re: Glitched Hu card
Post by: thesteve on July 07, 2011, 08:15:12 AM
well if it played for 20min it worked when you got it.
i would try cleaning the slot as well, but it looks like the card failed.
I only have seen one hu card fail, and it doesnt boot now.
Title: Re: Glitched Hu card
Post by: Bernie on July 07, 2011, 08:26:36 AM
Luckily for you, if it turns out to be the card, that this one is a cheaper game.  :)
Title: Re: Glitched Hu card
Post by: DragonmasterDan on July 07, 2011, 08:31:21 AM
I agree with cleaning it, get some 99% alcohol on a cotton swab and do a thorough scrubbing of the contacts.
Title: Re: Glitched Hu card
Post by: Arkhan on July 07, 2011, 08:51:31 AM
I have a Wonder Momo that randomly resets on level 3 alot, lol
Title: Re: Glitched Hu card
Post by: vestcoat on July 07, 2011, 09:32:24 AM
I had a hucard die like that after being bent.
Title: Re: Glitched Hu card
Post by: Dyna138 on July 07, 2011, 10:53:11 AM
aww poor Dungeon Explorer  :(
Title: Re: Glitched Hu card
Post by: 16bit on July 07, 2011, 01:08:31 PM
Have you tried inserting the hu just barely into the system?

What I mean is...I have a few hu's that won't work when placed all the way back into the card slot. When I gently insert them just enough to get past the power switch.....VOILA! Games work fine.  :twisted:

Give it a try!
Title: Re: Glitched Hu card
Post by: Sparky on July 07, 2011, 01:32:21 PM
ya i had a Bonk card do that...

I mailed this loose card in a bubble mailer in perfect working order to a buddy of mine but when he got it it worked like this... This has been discussed before & i believe it can be caused by hard impacts to the hucard in the mail.
Title: Re: Glitched Hu card
Post by: kattare on July 08, 2011, 12:28:10 PM
They're static sensitive too.
Title: Re: Glitched Hu card
Post by: LameKat on July 08, 2011, 01:34:41 PM
I ran into the same thing a few years back, bought on E-bay...did'nt test the cards for bit . The cards look near mint(as does the case and manual), the graphics are a little more garbled then pictured above. The games were Bloody Wolf, Bravoman and Ninja spirit. I tried cleaning them and tried to push them in further, but no good. Might go try the eraser.
Title: Re: Glitched Hu card
Post by: moonwhistle on July 08, 2011, 01:39:14 PM
I tried again with this game but I think it's officially dead. It always starts fine but then craps out at some point during gameplay. Oddly if I select enter password it will always crash. I have cleaned it thoroughly and tried barely inserting it but to no avail.

I'm now on the lookout for a cheap card only US copy as I've heard nothing but good things about this enticing game. Is the text in the Japanese version a significant obstacle? I hate using guides.....

Thanks for the suggestions.
Title: Re: Glitched Hu card
Post by: nat on July 08, 2011, 03:57:13 PM
I ran into the same thing a few years back, bought on E-bay...did'nt test the cards for bit . The cards look near mint(as does the case and manual), the graphics are a little more garbled then pictured above. The games were Bloody Wolf, Bravoman and Ninja spirit. I tried cleaning them and tried to push them in further, but no good. Might go try the eraser.

Actual bad HuCards are extremely rare. It's hard to believe you got three of them in a single transaction. It's far more likely you have some issue with your system, perhaps just a single pin in the HuCard slot was/is dirty/corroded, a single pin that all three games used but others didn't. Or, the contacts are still just extremely dirty.

That's assuming the seller didn't knowingly & willingly sell you a bunch of stuff that didn't work or the package was exposed to some unusual stress en route. It's really, really hard to break a HuCard (I don't mean physically, just operationally).

Even in moonwhistle's case, I feel the issue is dirt either on the contacts or in the cart slot...
Title: Re: Glitched Hu card
Post by: Keith Courage on July 08, 2011, 04:13:20 PM
Try putting a couple pieces of tape underneath the pins of the hu cards. I had a card that did this because the plastic warped. I then put some tape on the bottom to raise up the pins and it fixed it.
Title: Re: Glitched Hu card
Post by: Zeon on July 09, 2011, 07:46:21 AM
ya i had a Bonk card do that... http://www.youtube.com/watch?v=i0jYz656-ys

I mailed this loose card in a bubble mailer in perfect working order to a buddy of mine but when he got it it worked like this... This has been discussed before & i believe it can be caused by hard impacts to the hucard in the mail.


Yep sparks, I ended up with that copy for an experiment I learned was not possible in the way I was trying to go about it, I may use it for a homemade region converter someday instead. The pictures of de here are VERY reminiscent of that Bonk huey, except in the case of halfway-to-fubar Bonk, the graphical display is consistent and 100% predictable. In fact, I never knew you took video footage of it, and just from memory it still looks just like that, The game plays fine otherwise, though I haven't played through the entire game on that particular hu-card.

I tested it on at least 5 different confirmed working and well played systems (three tg-16s and two turbo duos) with the same results. It's likely that the card had one of the address lines on the glop top, break, short, corrode, or otherwise fail. Now that I'm thinking about it, I may see if I can carefully scrape back the glop top on that bonk huey as a sort of education endeavor.

[/quote]

I ran into the same thing a few years back, bought on E-bay...did'nt test the cards for bit . The cards look near mint(as does the case and manual), the graphics are a little more garbled then pictured above. The games were Bloody Wolf, Bravoman and Ninja spirit. I tried cleaning them and tried to push them in further, but no good. Might go try the eraser.


Actual bad HuCards are extremely rare. It's hard to believe you got three of them in a single transaction. It's far more likely you have some issue with your system, perhaps just a single pin in the HuCard slot was/is dirty/corroded, a single pin that all three games used but others didn't. Or, the contacts are still just extremely dirty.

That's assuming the seller didn't knowingly & willingly sell you a bunch of stuff that didn't work or the package was exposed to some unusual stress en route. It's really, really hard to break a HuCard (I don't mean physically, just operationally).

Even in moonwhistle's case, I feel the issue is dirt either on the contacts or in the cart slot...


Three bunk hueys in a row isn't impossible, but indeed, very hard to believe and not at all likely. Wherever the physical problem is, the symptoms of these 'partially working hucards' sounds like an issue with one of the address lines. Could be in the huey, or in the actual console, regardless, somewhere along the way it looks like data is not coming through entirely, or at all correctly down certain address lines. It could also be dying/dead logic in your actual console (hopefully never one of the custom huc processors!)

On a similar note, I have a snes that one day started exhibiting odd, yet repeatable and consistent glitches in certain parts of particular games. The countdown overlay in uniracers completely glitched to hell, the background gfx of only the intro stage of Super Castlevania IV completely garbled, and other oddities come to mind. Some games (most) had zero issues, and they were generally mild, at first I thought the carts were the issue..until two copies of uniracers exhibited the exact same problems, and I was able to test Super Castlevania IV on another console. It used to work 100%, from what I researched, it sounds like one of the custom logic chips and or cpu in that snes failed.

Oddly enough, my original Gameboy Player has similar oddities. The gba Shining Force remake is outright unplayable due to numerous glitches, and every gba game to date has eventually locked up given enough time playing in a single sitting. Original and color game boy games seemed to be a-ok, but again, I never tested it that extensively.

At first, I figured there was some overlying incompatibility playing shining force with all Gameboy Players, as all the other games seemed to play 100% ok. But then I found that the games I sat and played for any extended period of time took a liking to crashing at entirely unpredictable times. Finally I was able to test Shining Force on a friends Gameboy Player to find it worked without a hitch. Got a new one and haven't had any issues with it, put the problem one in storage and haven't looked at it since either.

I may go back and take a multimeter to the cart slot and make sure I'm getting a solid connection with all the pins with a game inserted, though I found a nice gray snes bin on ebay for $20 the very day I confirmed my snes was fubar and haven't messed with the busted one since.

Either way, I'd also suggest a disassembly of your tg-16 to give the cart slot a real good cleaning as well as to give the pins a good look over for any corrosion, Lamecat. It probably wouldn't hurt if you wanted to try the same moonwhistle.
Title: Re: Glitched Hu card
Post by: Jibbajaba on July 09, 2011, 08:03:36 AM
I've got a copy of Maniac Pro Wrestling that I can't get to work at all.  I'll try a few of the suggestions in this thread, but my system works like a champ with everything else that I throw in there.

Chris
Title: Re: Glitched Hu card
Post by: moonwhistle on July 12, 2011, 11:59:57 PM
Thanks for the further advice but I'm now certain that this card is dead. I tried the putting electrical tape behind the pins to make a tighter fit but it made no difference. As I said the game will always start fine and will usually let me play for a bit but sooner or later it crashes. Sometimes in very interesting ways:

(http://i720.photobucket.com/albums/ww207/43744852/100_0847.jpg)

This might just be the fabled 6 player split screen beta edition. Will trade it for a regular version + cash if anyone's interested?

The music glitches are really weird to and it starts playing random music tracks or beeps on top of each other. It crashes 100% of the time on the password select screen. I don't think it can be my cart slot pins on my core crafx as I've got 20 odd other games which all work perfectly.

I'm giving up on this one and I'll stick up a wanted ad for a loose US Dungeon explorer.

Title: Re: Glitched Hu card
Post by: nat on July 13, 2011, 01:13:06 PM
Watch the next copy do the exact same thing...
Title: Re: Glitched Hu card
Post by: moonwhistle on July 13, 2011, 11:28:35 PM
Watch the next copy do the exact same thing...

Are you saying that my core grafx 2 is at fault even though it plays all my other games perfectly? If so, is there a guide anywhere to cleaning the slot? Is there any chance the region mod could be the problem?
Title: Re: Glitched Hu card
Post by: spenoza on July 14, 2011, 03:04:47 AM
I think the suggestion isn't so much that your core is definitely at fault so much as you can't be sure until you test that particular hucard in another system. Good troubleshooting is dependent upon good testing. It would certainly suck if you procured another copy and the same thing happened.
Title: Re: Glitched Hu card
Post by: thesteve on July 14, 2011, 03:34:50 AM
well said
it is always best to try swapping apples for apples first, to properly identify a rotten one




PS your region mod could be at fault, if its causing data degradation.
Title: Re: Glitched Hu card
Post by: nat on July 14, 2011, 02:44:00 PM
Indeed, I've seen region mods do this exact sort of thing, especially if there is a poor connection on one of the data lines. As a matter of fact, I missed any mention earlier in the thread that this system had a region mod on it.

The region mod would've been my #1 suggestion to check had I realized you were working with a system that had a region mod.

Still, the best thing you could do at this point is try the cart in a different, non region-modded system and see what happens. You might be surprised at the results.
Title: Re: Glitched Hu card
Post by: moonwhistle on July 14, 2011, 09:33:36 PM
Indeed, I've seen region mods do this exact sort of thing, especially if there is a poor connection on one of the data lines. As a matter of fact, I missed any mention earlier in the thread that this system had a region mod on it.

The region mod would've been my #1 suggestion to check had I realized you were working with a system that had a region mod.

Still, the best thing you could do at this point is try the cart in a different, non region-modded system and see what happens. You might be surprised at the results.

I forgot to mention the region mod, sorry. Unfortunately I don't have access to another console to test the game on. The only other US game I have is splatterhouse and that plays perfectly. Dead hu cards may be rare but in my short time with the system I've already had another broken card, it was a system card 3 that definately was dead.
Title: Re: Glitched Hu card
Post by: spenoza on July 15, 2011, 12:26:53 AM
Japanese or US system card? If you already had another dead card it almost makes me more suspicious of your particular hardware setup.
Title: Re: Glitched Hu card
Post by: nat on July 15, 2011, 02:38:08 PM
Oh, geez. Yes, indeed.

How did you determine the System 3 card was "definitely" dead?
Title: Re: Glitched Hu card
Post by: moonwhistle on July 15, 2011, 10:16:41 PM
The system card 3 was Japanese and I sent it back to the guy who traded it with me. He confirmed it was definately broken beyond use despite looking perfect. I've got a replacement now.
Title: Re: Glitched Hu card
Post by: LameKat on August 15, 2011, 09:24:15 AM
Finally getting around to a follow up on the games I have that are glitched. I've cleaned the cards, rubbed them with an eraser, opened the system and cleaned the shit out of it, applied a little pressure to each connection point of the system that makes contact with the cards and tried the tape trick. None have worked. Here's some pics of the cards as well as screen shots. I did'nt take screen shots of the final Lap twin card (which is alot more yellowed than appears in the pic) due to the fact that I either get a blue or pale yellow screen for about a second before the screen goes black. The other games can actually be played but you can't really make out what's going on. Here's the pics:

Cards in question
(http://i9.photobucket.com/albums/a79/LameKat/tg16001.jpg)

Bravoman being played
(http://i9.photobucket.com/albums/a79/LameKat/tg16004.jpg)

Bloody Wolf being played
(http://i9.photobucket.com/albums/a79/LameKat/tg16009.jpg)

Ninja Spirit being played

(http://i9.photobucket.com/albums/a79/LameKat/tg16008.jpg)
Title: Re: Glitched Hu card
Post by: DragonmasterDan on August 15, 2011, 10:02:52 AM
Finally getting around to a follow up on the games I have that are glitched. I've cleaned the cards, rubbed them with an eraser, opened the system and cleaned the shit out of it, applied a little pressure to each connection point of the system that makes contact with the cards and tried the tape trick. None have worked. Here's some pics of the cards as well as screen shots. I did'nt take screen shots of the final Lap twin card (which is alot more yellowed than appears in the pic) due to the fact that I either get a blue or pale yellow screen for about a second before the screen goes black. The other games can actually be played but you can't really make out what's going on. Here's the pics:


Have you tried these on more than one system?
Title: Re: Glitched Hu card
Post by: LameKat on August 15, 2011, 11:47:41 AM
I don't have another system. I just sent a message to another member that I know is local, we'll see if I can give it a shot.
Title: Re: Glitched Hu card
Post by: bust3dstr8 on August 15, 2011, 09:09:34 PM
Ok  I'll dig out the Turbo. I am not sure where the AV and power is so bring those. I have Tuesday of and will be free from 3-6 and 8-whenever.
Title: Re: Glitched Hu card
Post by: LameKat on August 16, 2011, 11:18:10 AM
Thank you much, looks like I'll be testing on another system next week. Just unplugged my turbo from the cd dock and tried all the games through the RF connection and none of them worked at all, just single color screens?
Title: Re: Glitched Hu card
Post by: nat on August 18, 2011, 04:37:34 PM
I bet they work on another system.
Title: Re: Glitched Hu card
Post by: LameKat on August 24, 2011, 05:08:19 PM
They do! They work just swell on another system. Except Final Lap Twin, figured as much since it looks like it's been cooked in an oven. Hung out with bust3dstr8 for a bit (cool shit), thanks for the help.
And now onto my new issue:
I thought the laser needed to be replaced in my Turbo CD because everytime I'd try to start a game up I'd get the " wait a moment " screen and nothing would ever happen but I could get audio through a CD? I've got a system 2.0 and 3.0 card with both the same result. Now with bust3d's TG the disk spins for a second and it tells me to reset the disk? And now I can't get audio CD's to work. Ready to give up and see if I can get my SGX modded and snag a Super CD system and Duo card. Any last thoughts?
Title: Re: Glitched Hu card
Post by: thesteve on August 24, 2011, 05:24:27 PM
we do fix the drives, mainly chop5 and blueBMW, tho i fixed 3 for chop.
further the glitched system would likely not load properly.
Title: Re: Glitched Hu card
Post by: farankoshan on August 28, 2011, 11:33:12 AM
ya i had a Bonk card do that... http://www.youtube.com/watch?v=i0jYz656-ys


:D There is no spoon.
Title: Re: Glitched Hu card
Post by: thesteve on August 28, 2011, 02:51:21 PM
i had a bonk card do that, so i cleaned it
Title: Re: Glitched Hu card
Post by: csgx1 on August 29, 2011, 08:06:38 AM
I might as well show my glitched hucard that is a Arcade Duo card.  I cleaned the Duo card a bunch of times and tried it on multiple systems(SCD, Duo R, PCE Duo) with the same results.  I don't have too many Arcade games....Mad Stalker freezes at the beginning level and the Sapphire bootleg has glitches and freezes after beating the first level. 

It's not the game discs either since I loaded them with a Arcade Pro card on the same three systems and they works perfectly. Super CD and regular CD games seem to work perfectly with the Duo card. 

Here's some glitched screens shots of Sapphire.  Most enemies are white blocks.  The second screen shows the background blanked out when using a bomb.   

(http://www.sega-16.com/forum/attachment.php?attachmentid=3676&d=1314643122)
(http://www.sega-16.com/forum/attachment.php?attachmentid=3677&d=1314643143)
Title: Re: Glitched Hu card
Post by: Edmond Dantes on August 29, 2011, 09:45:07 AM
I have a copy of Galaga 90 that is giving me these kinds of issues.  Sometimes it random resets, sometimes the graphics go all glitchy.  Once, JUST ONCE, it let me play for hours with nothing happening.

I liked that game, too..
Title: Re: Glitched Hu card
Post by: moonwhistle on August 31, 2011, 06:06:41 AM
I've now got another US copy of dungeon explorer, thanks to Necromancer. It works perfectly on my region modded core grafx 2 + briefcase, so the problem was definately with the other glitched card, not the console. After this I gave the glitched card another try and it still glitches / crashes. However I then tried the glitched card in the coregrafx 2 without the briefcase setup and it works fine. I'd never thought of trying the card out on the just the core grafx (without the cd rom connected).

It seems very strange that a card will work fine on th core grafx but will be a glitchy mess when used in the briefcase setup.   :-s

Anyway, finally I get to play this lovely game.
Title: Re: Glitched Hu card
Post by: DragonmasterDan on August 31, 2011, 08:25:53 AM
I might as well show my glitched hucard that is a Arcade Duo card.  I cleaned the Duo card a bunch of times and tried it on multiple systems(SCD, Duo R, PCE Duo) with the same results.  I don't have too many Arcade games....Mad Stalker freezes at the beginning level and the Sapphire bootleg has glitches and freezes after beating the first level.  

It's not the game discs either since I loaded them with a Arcade Pro card on the same three systems and they works perfectly. Super CD and regular CD games seem to work perfectly with the Duo card.  

Here's some glitched screens shots of Sapphire.  Most enemies are white blocks.  The second screen shows the background blanked out when using a bomb.  


I had that happen to me with my arcade card. The culprit was an improperly seated Chosado, make sure the contacts are perfect and try it again.
Title: Re: Glitched Hu card
Post by: bartre on August 31, 2011, 08:38:41 AM
I've got a copy of new zealand story that i've never been able to pass level 3 on.
it just decides to not load levels, it shows the level # and the amount of  lives like normal, and then goes blank
any ideas?
Title: Re: Glitched Hu card
Post by: nat on August 31, 2011, 06:12:01 PM
Honestly, this all sounds like the result of dirty contacts.

Keep in mind, sometimes it's the contacts in the console's cart slot that are dirty as well.
Title: Re: Glitched Hu card
Post by: farankoshan on August 31, 2011, 10:33:07 PM
Yup yup. ;) Nothing that a good cleaning can't fix. Go for it. ;) At this point, you've got nothing to lose. ;)
Title: Re: Glitched Hu card
Post by: Edmond Dantes on September 01, 2011, 07:27:43 PM
I tried cleaning my Galaga 90, and the card port (which I didn't suspect was the culprit anyway because my Street Fighter II works just fine).  It still glitches.

Only thing I can think to do is get another copy of the same game and hope its not glitched too.
Title: Re: Glitched Hu card
Post by: moonwhistle on September 02, 2011, 02:14:53 PM
Does anyone have any idea why my dodgy copy of Dungeon Explorer glitches and crashes in my breifcase setup but works fine when the core grafx is detached.

It's not a problem, just a mystery.
Title: Re: Glitched Hu card
Post by: thesteve on September 02, 2011, 02:21:32 PM
possible prob with the card detect pin?
does your briefcase need a system card to run?
Title: Re: Glitched Hu card
Post by: moonwhistle on September 03, 2011, 12:26:54 AM
possible prob with the card detect pin?
does your briefcase need a system card to run?

It plays all of my other cards fine and it doesn't need a system card to run.
Title: Re: Glitched Hu card
Post by: thesteve on September 03, 2011, 06:01:50 AM
if the cd system has a built in card and the card detect is not working properly, that would glitch you too, at the system rom would overlay the game rom
Title: Re: Glitched Hu card
Post by: Necromancer on September 06, 2011, 04:10:59 AM
Do you have another power supply to test with your briefcase?  Perhaps yours is a bit under voltage and isn't quite providing enough juice to feed the briefcase and the CG at the same time, though it'd be a mystery for Shaggy and the gang as to why that particular copy of DE would be more power hungry than any other huey.

.... it doesn't need a system card to run.

Huh?  I thought only Duos, SuperCD add-ons, and the LA pacs have built in system cards.
Title: Re: Glitched Hu card
Post by: farankoshan on September 08, 2011, 08:47:17 AM
I seriously never knew all this. Best keep your Hucards well, boys and girls!