PCEngineFans.com - The PC Engine and TurboGrafx-16 Community Forum

NEC TG-16/TE/TurboDuo => Virtual Console TG/PCE Discussion => Topic started by: nat on October 18, 2007, 03:55:55 PM

Title: wii VC control problem
Post by: nat on October 18, 2007, 03:55:55 PM
I've been playing VC games with my Wii remote.

For some reason sometimes the software will treat the remote as if all buttons (including the D-pad) have turbo switches set to maximum. This causes unwanted effects such as in platformers your character "slides" across the screen instead of walk. In shooters, holding down the fire button causes you to fire rapidly rather than build up a charge (such as in R-Type).

I can't seem to figure out why this is happening. There are no settings for this on the Wii side. This behavior seems to start and cease of it's own free will, sometimes even in the middle of a game.

What is going on? Is there some kind of flaw with the emulation?

FWIW, I've noticed this happening most with Genesis VC games.

I have 3 Wii remotes and have tried them all. They all do the same thing, so the problem is not the controller. They all have full batteries.

I only seem to have started noticing this since the latest Wii OS update (released a few days ago). It's possible it was happening before that and I just didn't notice.
Title: Re: wii VC control problem
Post by: Turbo D on October 18, 2007, 04:40:57 PM
Looks like that update may have screw attacked the emulation. I was going to suggest batteries until I further read the post.  :-k
Title: Re: wii VC control problem
Post by: nat on October 18, 2007, 04:56:31 PM
Ten bucks at least two more people respond and at least one of them tells me to try new batteries or a different controller.
Title: Re: wii VC control problem
Post by: Turbo D on October 18, 2007, 06:19:31 PM
haha, seriously. I don't want to lose money on that bet  :)
Title: Re: wii VC control problem
Post by: Necromancer on October 19, 2007, 02:36:19 AM
Try another remote and/or new batteries.  One down and one to go.  :twisted:

Is it pulling this shit with a classic controller or a 'cube controller?
Title: Re: wii VC control problem
Post by: nat on October 19, 2007, 03:33:29 AM
Neither. I'm using the regular Wii remotes (tried all 3).

I don't have a Classic controller (and I don't intend to buy one). I suppose I could try one of my GameCube controllers, but since the Wii is wireless and because I'm strapped for space with all my consoles, the Wii is in a spot far away from my couch where a GameCube controller cord isn't long enough to reach. I'd literally have to stand up in the middle of the room to play a game with the GC controller.
Title: Re: wii VC control problem
Post by: guyjin on October 19, 2007, 05:38:23 AM
i would try using the GC controllers and see if the effect persists. (use wired ones if you have 'em, in case the cause is RF interference.)

failing that, try using a different wiimote or change your batteries.  :-"
Title: Re: wii VC control problem
Post by: nat on October 19, 2007, 06:01:52 AM

failing that, try using a different wiimote or change your batteries.  :-"

You're treading dangerous water, my friend.
Title: Re: wii VC control problem
Post by: Odonadon on October 19, 2007, 07:18:08 AM
I've been playing VC games with my Wii remote.

For some reason sometimes the software will treat the remote as if all buttons (including the D-pad) have turbo switches set to maximum. This causes unwanted effects such as in platformers your character "slides" across the screen instead of walk. In shooters, holding down the fire button causes you to fire rapidly rather than build up a charge (such as in R-Type).

I can't seem to figure out why this is happening. There are no settings for this on the Wii side. This behavior seems to start and cease of it's own free will, sometimes even in the middle of a game.

What is going on? Is there some kind of flaw with the emulation?

FWIW, I've noticed this happening most with Genesis VC games.

I have 3 Wii remotes and have tried them all. They all do the same thing, so the problem is not the controller. They all have full batteries.

I only seem to have started noticing this since the latest Wii OS update (released a few days ago). It's possible it was happening before that and I just didn't notice.

I ran into a similar problem, then realized it was me hitting the "B" trigger button with my left hand.  I've stopped using the Wiimote altogether now, and instead am using the Classic controller.  Haven't seen it happen to any other buttons though, that's kinda weird.  Sounds like a Nintendo support question.

OD
Title: Re: wii VC control problem
Post by: Pcenginefx on October 19, 2007, 10:10:55 AM
If you are serious about VC, just spend the extra cash and get the classic controller since it will control everything VC offers now, and in the future.  the only thing I don't like about it is the height of the analog stick buttons but meh.
Title: Re: wii VC control problem
Post by: TR0N on October 19, 2007, 03:48:37 PM
If you are serious about VC, just spend the extra cash and get the classic controller since it will control everything VC offers now, and in the future.  the only thing I don't like about it is the height of the analog stick buttons but meh.

Agreed or get the joystick by hori.
(http://image1.play-asia.com/640/5f/pa.97609.1.jpg)

Heck i tried useing the wii remote for vc titles and it didn't feel right.

I ended up,going back to my gc wavebird and i had easier time afther that.
Title: Re: wii VC control problem
Post by: nat on October 19, 2007, 04:07:00 PM
If you are serious about VC, just spend the extra cash and get the classic controller since it will control everything VC offers now, and in the future.  the only thing I don't like about it is the height of the analog stick buttons but meh.

I buckled and bought one an hour or two ago. I'll get back to everyone on whether or not I have the same problems.
Title: Re: wii VC control problem
Post by: Keranu on October 19, 2007, 05:08:46 PM
If you are serious about VC, just spend the extra cash and get the classic controller since it will control everything VC offers now, and in the future.  the only thing I don't like about it is the height of the analog stick buttons but meh.

I buckled and bought one an hour or two ago. I'll get back to everyone on whether or not I have the same problems.
That would be funny if it ends up working because Nintendo forces people to buy all of their products.
Title: Re: wii VC control problem
Post by: nat on October 20, 2007, 08:23:13 PM
If you are serious about VC, just spend the extra cash and get the classic controller since it will control everything VC offers now, and in the future.  the only thing I don't like about it is the height of the analog stick buttons but meh.

I buckled and bought one an hour or two ago. I'll get back to everyone on whether or not I have the same problems.
That would be funny if it ends up working because Nintendo forces people to buy all of their products.

Well then I am going to assume you are laughing right now, because the classic controller does work perfectly. I played three hours of VC games yesterday and another three hours today and none of that funky shit.

Although, I think it is extremely f*cked up that the Wii-mote has these issues with VC games. I'm wondering if this was deliberate on Nintendo's part. I actually like playing VC games with the Wii-mote because it's shape and layout is ever so slightly reminiscent of the classic NES controller. But the problems I was having... that just doesn't fly with me.
Title: Re: wii VC control problem
Post by: Keranu on October 20, 2007, 09:05:51 PM
HAHAHAHA!  :mrgreen:
Title: Re: wii VC control problem
Post by: Turbo D on October 20, 2007, 10:23:27 PM
I will also take this time to laugh..... :lol:

 :wink:

This is just the kind of shiz that you come to expect from Nintendo though  :x
Title: Re: wii VC control problem
Post by: Odonadon on October 21, 2007, 04:57:09 PM
If you are serious about VC, just spend the extra cash and get the classic controller since it will control everything VC offers now, and in the future.  the only thing I don't like about it is the height of the analog stick buttons but meh.

I buckled and bought one an hour or two ago. I'll get back to everyone on whether or not I have the same problems.
That would be funny if it ends up working because Nintendo forces people to buy all of their products.

Well then I am going to assume you are laughing right now, because the classic controller does work perfectly. I played three hours of VC games yesterday and another three hours today and none of that funky shit.

Although, I think it is extremely f*cked up that the Wii-mote has these issues with VC games. I'm wondering if this was deliberate on Nintendo's part. I actually like playing VC games with the Wii-mote because it's shape and layout is ever so slightly reminiscent of the classic NES controller. But the problems I was having... that just doesn't fly with me.

I don't think it's deliberate - sounds like there's something wrong with your Wiimote, dude.  Mine don't do that.

OD
Title: Re: wii VC control problem
Post by: nat on October 21, 2007, 04:57:54 PM
If you are serious about VC, just spend the extra cash and get the classic controller since it will control everything VC offers now, and in the future.  the only thing I don't like about it is the height of the analog stick buttons but meh.

I buckled and bought one an hour or two ago. I'll get back to everyone on whether or not I have the same problems.
That would be funny if it ends up working because Nintendo forces people to buy all of their products.

Well then I am going to assume you are laughing right now, because the classic controller does work perfectly. I played three hours of VC games yesterday and another three hours today and none of that funky shit.

Although, I think it is extremely f*cked up that the Wii-mote has these issues with VC games. I'm wondering if this was deliberate on Nintendo's part. I actually like playing VC games with the Wii-mote because it's shape and layout is ever so slightly reminiscent of the classic NES controller. But the problems I was having... that just doesn't fly with me.

I don't think it's deliberate - sounds like there's something wrong with your Wiimote, dude.  Mine don't do that.

OD

I have three Wii-motes. They all do it.
Title: Re: wii VC control problem
Post by: Turbo D on October 21, 2007, 07:05:38 PM
Its all part of Nintendo's plan for console market domination. They make you buy lots of their crappy products.
Title: Re: wii VC control problem
Post by: Keranu on October 21, 2007, 07:19:28 PM
Did you change the batteries?
Title: Re: wii VC control problem
Post by: TR0N on October 21, 2007, 08:13:09 PM
Hmm makes me wounder if nat wii remotes are in sync.
Title: Re: wii VC control problem
Post by: Black Tiger on October 22, 2007, 12:44:01 AM
I have three Wii-motes. They all do it.

It sounds like the problem is probably your system then. The only problem I've had with VC games is my hand touching the trigger on the bottom of the remote.
Title: Re: wii VC control problem
Post by: nat on October 22, 2007, 03:57:34 AM
Did you change the batteries?

I wish there was an emoticon for me punching you.

Hmm makes me wounder if nat wii remotes are in sync.

That was my second thought, after trying all of the different Wii-motes to make sure they all had the same problem. I re-synced them. It didn't make a difference.

I have three Wii-motes. They all do it.

It sounds like the problem is probably your system then. The only problem I've had with VC games is my hand touching the trigger on the bottom of the remote.

Does that cause the behavior I described? If so, then it's very likely that is what was going on. But I thought the trigger button on the bottom was inactive for VC games.
Title: Re: wii VC control problem
Post by: Necromancer on October 22, 2007, 05:25:48 AM
Well then I am going to assume you are laughing right now, because the classic controller does work perfectly. I played three hours of VC games yesterday and another three hours today and none of that funky shit.

I'm laughing my proverbial ass off.

Does that cause the behavior I described? If so, then it's very likely that is what was going on. But I thought the trigger button on the bottom was inactive for VC games.

Odonadon stated that he had the same problem.  Maybe it's your clumsy hands that are the problem, or maybe you just need to change the batteries.  :-k
Title: Re: wii VC control problem
Post by: Odonadon on October 22, 2007, 07:18:10 AM

Quote
It sounds like the problem is probably your system then. The only problem I've had with VC games is my hand touching the trigger on the bottom of the remote.

Does that cause the behavior I described? If so, then it's very likely that is what was going on. But I thought the trigger button on the bottom was inactive for VC games.

Doh!  No, all buttons are enabled, the A and B acting as autofire for 1 and 2.  Yeah, it's probably your left hand hitting the 'B' trigger, as I said like reply #8 :) :)  Sorry, now I wish I had the punching emoticon :)

OD
Title: Re: wii VC control problem
Post by: nat on October 22, 2007, 07:32:15 AM

Quote
It sounds like the problem is probably your system then. The only problem I've had with VC games is my hand touching the trigger on the bottom of the remote.

Does that cause the behavior I described? If so, then it's very likely that is what was going on. But I thought the trigger button on the bottom was inactive for VC games.

Doh!  No, all buttons are enabled, the A and B acting as autofire for 1 and 2.  Yeah, it's probably your left hand hitting the 'B' trigger, as I said like reply #8 :) :)  Sorry, now I wish I had the punching emoticon :)

OD

That would certainly explain the odd behavior with the "fire" buttons, but what would cause my D-pad and "START" button to act as if auto-fire was turned on for them? D-Pads and START buttons shouldn't even haveauto-fire! I was having trouble navigating the menus in Gunstar Heroes because one press of "START" would quickly zip through the weapon and stage select menus right to the game.
Title: Re: wii VC control problem
Post by: Odonadon on October 22, 2007, 05:13:44 PM

Quote
It sounds like the problem is probably your system then. The only problem I've had with VC games is my hand touching the trigger on the bottom of the remote.

Does that cause the behavior I described? If so, then it's very likely that is what was going on. But I thought the trigger button on the bottom was inactive for VC games.

Doh!  No, all buttons are enabled, the A and B acting as autofire for 1 and 2.  Yeah, it's probably your left hand hitting the 'B' trigger, as I said like reply #8 :) :)  Sorry, now I wish I had the punching emoticon :)

OD

That would certainly explain the odd behavior with the "fire" buttons, but what would cause my D-pad and "START" button to act as if auto-fire was turned on for them? D-Pads and START buttons shouldn't even haveauto-fire! I was having trouble navigating the menus in Gunstar Heroes because one press of "START" would quickly zip through the weapon and stage select menus right to the game.

Oh yeah, right.  That's why it sounded odd - it was the d-pad and start buttons too.  No, what I was talking about was the middle finger on my left hand hitting the trigger button by accident.  Didn't effect any other buttons.  And only in TG16 games - Genesis games don't use the trigger button for autofire I don't think.  Very strange, but if the classic controller works fine then use that, otherwise I don't know if it'd be worth your time dancing with the Nintendo support guys :)

OD