PCEngineFans.com - The PC Engine and TurboGrafx-16 Community Forum
NEC PC-Engine/SuperGrafx => PC Engine/SuperGrafx Discussion => Topic started by: soop on March 25, 2011, 03:45:40 AM
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I was playing throughPC Kid 2 yesterday, got to stage 4, and then left it on while I went out, and got back to it about 4-5 hours later. There has to be a better way of doing things, but I don't know about the various options.
AFAIK, there are ~4 different options:
Tannenoki Bank
Memory base 128
Shuttle backup unit
CD ROM units I believe have some kind of memory for saves?
How do all these things work? Are they only for games that support saves?
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Games have to be programmed to use the save devices.
Though there is something called a "Save-kun" which I think
can work with any game from what I've heard.
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err... a bit bizarre I'm seeming like a sales man today lol.. but I have a few saving options for sale if you're interested.
boxed mint - save kun
I think a boxed mint Memory base 128
and I think a spare boxed Tennokoe Bank HuCard
will have to check though
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Biff Tannenoki Bank
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Biff Tannenoki Bank
:D Good way of remembering!
The Save Kun sounds interesting. That might be the best option.
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Though there is something called a "Save-kun" which I think can work with any game from what I've heard.
Nope, games have to be programmed to use it (it's Koei's version of the Memory Base 128).
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What about a Tennokoe Bank 2, I've never actually owned one of those so I'm not sure how they work?
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they work, but only for very few deticated games with save function. most games only support score saving, that's it.
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Nope, games have to be programmed to use it (it's Koei's version of the Memory Base 128).
Poop. *goes to look up level skip codes*
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The Ten no Koe, Ten no Koe 2, and Backup Booster are hardware attachments that go on the back and allow saving.
The Ten no Koe Bank is the card that saves 4 boosters' worth of backup memory.
There is no Ten no Koe Bank 2...
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I wrote a little about how the MB128 works here:
http://www.pcenginefx.com/forums/index.php?topic=764.msg4586#msg4586
And a list of MB128 compatible games here:
http://www.pcenginefx.com/forums/index.php?topic=764.msg4586#msg4586
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I wrote a little about how the MB128 works here:
http://www.pcenginefx.com/forums/index.php?topic=764.msg4586#msg4586
And a list of MB128 compatible games here:
http://www.pcenginefx.com/forums/index.php?topic=764.msg4586#msg4586
That's awesome, thanks!
Still... Suprised how few games use it. How did people complete Ys I and II? Leave the console on for a week?
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There's also the Saving Kun that connects via the controller port instead of the expansion port. I think that's for instances like if you are already using the AV Booster on a white pce so the expansion port is already taken so you can use the Saving Kun instead of the Tennokoe
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Still... Suprised how few games use it. How did people complete Ys I and II? Leave the console on for a week?
The CD-ROM unit contains backup RAM too (same as the Backup Booster/Ten no Koe) so all CD games can use save memory if they want to.
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Did anyone ever make a TurboBooster type attachment for the Turbo Express / PCE GT?
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No, but most of the games you'd want to save also have text that gets tiny and no fun to read on the TE anyway.
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True that. Military Madness and Populous are always eye squinters on the TE.
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My bad, I'm not even sure if those games save on a Turbo Booster, :oops: but I get what you're saying.
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As has been said, the games have to support saving to backup RAM in order to work with any of the devices. Bonk 2 doesn't.
The boosters are all made for Core systems with no CDROM2 device. The Ten no Koe lets you store copies of what's in a booster/CDROM2 device. The MB 128 only works with MB128 games and the Save-kun is just, IIRC, Koei's copy of a MB128.
If you are playing a game on a HuCard, don't be afraid to just pause it and walk away, for weeks even. PCEs are tough. If you are playing from a CDROM2 system, just pop the door so that the CD will stop spinning and then treat it as a HuCard system. The music will be interrupted, but it will come back at the next load point.
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^nice, good advice