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« Last post by lukester 3.0 on November 30, 2024, 08:48:41 PM »
played through a few more games on my list recently, while i'm on vacation
riot zone pce - never got around to playing the pc engine's "premier" beatemup. i didn't mind it was easy but more variety in moves would've been fun, and maybe some weapons. graphics ain't bad for a mid gen pce game but the animations were pretty goofy. but if i want a pce belt scroller in the future, i'll stick to river city ransom.
final fight 2 snes - i've beaten the 3rd one a long time ago, which was alright. this is also "alright", but the music is worse and no dashing/special moves, but it plays pretty mechanically tight overall. this is certainly a step up from riot zone but at the same time felt even more repetitive, due to its length, and i think riot zone had more interesting bosses. the blue swordsman dude is my favorite character. kinda silly how few weapons there were, or boxes/barrels that were empty. mighty final fight on the nes is still my favorite in the series. if riot zone is a 5/10, this was like a 7/10
goof troop snes - had a lot of fun with the first 3 levels, but then the last 2 levels really dragged the pacing hard with all the box pushing puzzles and backtracking. feel like i'm playing soukoban...maybe someday i'll replay this in co-op with my brother as intended. if the whole game was like the first half, it would be a solid 8/10 for me, but it ended up being more of a 6/10
rambo iii (genesis) - absolutely kickass. the best top down shooter i've played in a while, and surprisingly good soundtrack. the 3rd person tank/helicopter bosses are easy but super awesome, i think its still impressive today. i struggled hard with level 5 though, too mazey and you generally only can take 3 hits before you lose. i 1CCed the game on normal by grinding out extra lives on the 3rd stage (theres a regenerating bush man near the boss gate. i left the boss gate on minimal HP while I kept stabbing the bush over and over. stabbing in this game is high risk iffy reward, but your range is increased when stabbing the bush dudes. overall, 9/10
dynamite duke (genesis) - i like really short games, like rambo iii above, but there needs to be some challenge to make up for it. normal mode is an utter cakewalk and easy to 1CC up until the final boss. cabal style games are always interesting and i do like the melee component they added, but the melee is clunky and only comes in play for bosses. overall pretty playable but disappointing, 4/10
i also played through the forgotten worlds pce port not long ago, was kinda lazy i did easy mode with auto fire (and the buttons are easy to configure on an emulator)
holy moly, solid 9/10, such a creative experience. kicks the pants off the genesis version. someday i'll re-visit it on normal mode