Author Topic: Magicoal Walkthrough?  (Read 1551 times)

EmperorIng

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Re: Magicoal Walkthrough?
« Reply #45 on: May 24, 2016, 12:11:56 PM »
Yeah, rearranging the dungeon was a surprisingly novel and nifty concept that I didn't expect the game to pull. It's probably the most creative moment in the game though. I think any path to the exit works, though I had to make sure I checked out those colored dots - at least one of them gave Melvy a new spirit to use.

shubibiman

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Re: Magicoal Walkthrough?
« Reply #46 on: May 24, 2016, 06:59:46 PM »
Wow ! Thanks for all this cool stuff !
Self proclamed Aldynes World Champion

EmperorIng

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Re: Magicoal Walkthrough?
« Reply #47 on: June 02, 2016, 08:34:18 AM »
The final area is a real pain. Four elemental dungeons, with midbosses + bosses, and once you go to that chapter you lose any chance of restocking on potions.

There are some real aggravating parts that took me far too long to figure out, so for this topic's benefit, here they are:

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When you are at a castle after killing the evil sorcerer, after a scene, all hell will be breaking loose at night. The lower-right corner is where you will need to be to trigger a boss and the next scene.

In this scene, you'll need to make your way up the castle, flipping all the switches you find - make sure you start by going to the right, as at the top of that section, is a flip switch that does... something. I don't know, but it looks important.

After rescuing the green-haired girl going further up will bring you to a chamber where you fight a trio of assassins. If you are good, killing the last one by the crack in the wall will reveal two chests. This is usually too hard to pull off, so don't worry.

The green-haired girl will be outside and tell you something. Go just outside the doorway and examine the torches to open the locked door.

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In the next scene, in the assault on the castle, examine all of the shields; on two of the shields (opposite sides of the castle), they can be moved to reveal passageways.

After beating the hammer boss, return to the knight towards the beginning of that screen. He will give you a mirror which reveals false walls. There is a false wall right before the hammer boss's room. You can tell because the tiles are different than normal wall tiles.

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On the mountain leading to the magical realm, a winged guy will blow you away from the gate. You first need to talk to a boy selling stuff (this is your last chance to buy spells and potions, so make it count). Talk to him a few times (maybe having important things in your characters' inventory?) and something will trigger to allow you to approach the winged man, who will release a tiger. Defeat the tiger and confront the winged man on the southern-right corner of the map.

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In the wind realm, take the teleporters until you see a fairy, and have Melvy catch her. Afterward, cast a green barrier spell on yourself to make it past the green tornado in the center. You will have to do some platforming to reach the boss.

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In the earth realm, you will need to have the knight midboss be charging at you to hurt him. Use Rhun and fire projectiles as he does so.

Digi.k

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Re: Magicoal Walkthrough?
« Reply #48 on: June 02, 2016, 10:03:30 AM »
The final area is a real pain. Four elemental dungeons, with midbosses + bosses, and once you go to that chapter you lose any chance of restocking on potions.

There are some real aggravating parts that took me far too long to figure out, so for this topic's benefit, here they are:



That last part during the trial of the 4 element dungeons.  The water dungeon has to be the last one so you cannot select it first.  Instead try and complete the wind one which I think was green color.

The boss is a little tricky to beat but if you can defeat her Rhun can summon her as a normal magic attack for devastating damage especially on all those bosses.
« Last Edit: June 02, 2016, 10:05:17 AM by Digi.k »

EmperorIng

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Re: Magicoal Walkthrough?
« Reply #49 on: June 02, 2016, 10:12:40 AM »
I haven't tried otherwise yet, but I figured the water dungeon had to be last because that demon-general tool is hanging out there waiting for another one of your righteous ass-whoopings.

And by asswhooping I mean spamming that rock-needle spell, or that shadow grab spell while your partner runs around.

deubeul

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Re: Magicoal Walkthrough?
« Reply #50 on: June 02, 2016, 11:34:29 PM »
By reading all this I really wonder how I could beat this game BITD   :shock:

EmperorIng

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Re: Magicoal Walkthrough?
« Reply #51 on: June 06, 2016, 12:15:41 PM »
Nico Nico Douga is a godsend for obscure, semi-decent PC Engine RPGs. I wouldn't have beaten so many of them if it weren't for dedicated users.

I finally beat the game last night myself.

The final boss is a really annoying C U N T. You can only hurt him as he's standing still, and he only does that when he needs to summon some of his goons after you kill them. Occasionally he starts charging up a screen-filling Armageddon spell, which if you are too occupied with the other distractions (and your partner is brain-dead as usual), it will kill you instantly. It takes a long time to charge though.

At the very least, I didn't care TOO much about losing spells at that point, as long as they weren't offensive-heavy spells.

After what seemed like a ten-minute slog of figuring out how to hurt him, he finally died before delivering some retarded speech, probably about how I was his son or I will be corrupted by magic or some equally stupid shit. Game. Set. Match!

Glad I was able to beat the game. Despite its rough programming (a lack of interesting enemy AI being its chief detractor), it was pretty enjoyable and memorable experience. I need to rip that soundtrack ASAP.

Bonknuts

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Re: Magicoal Walkthrough?
« Reply #52 on: June 06, 2016, 12:46:12 PM »
I know this has probably been said before, but someone really needs to translate this game. The game text is uncompressed SJIS. Hell, I'd even be happy with a machine translated version ;>_>

deubeul

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Re: Magicoal Walkthrough?
« Reply #53 on: June 07, 2016, 12:01:20 AM »

The final boss is a really annoying C U N T.
 

That mofo is nearly the only thing I remember of the game.

I remember realizing the Ave6 is indestructible because of him.