Now that I've finally got the CC bit going, I went to convert MSRX to its 360 format. Started up VS'10 only to find that
every one of my projects has been erased. All of them... they're all gone. They're just f*cking gone. I have no idea how that happened, but dumbass me never backed them up either. That really bites, as MSRX was close to completion and I had written a pretty nifty gamepad event system that was very similar to the one in HuC. Oh well... time to start over. The gamepad event system can be rewritten pretty quickly, but MSRX can't be... although most of the code from the HuC version is directly portable, it still took a month to code it and it will take another month to recode it.
So, scratch MSRX as a test program. Oh well... even though the wipeout also took my modified versions of Riemers' tutorials, I just snagged Series3D2 and did a quick conversion... took about an hour. Rewrote it to use the gamepad rather than the keyboard, and bumped it up to 1920x1080. The result:
It's not MSRX but it does show that I'm now able to deploy apps to the 360. Riemers' textures look like crap on my hidef screen though... I could replace them with better textures.