Author Topic: Thoughts on Mad Stalker  (Read 617 times)

Tatsujin

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Re: Thoughts on Mad Stalker
« Reply #15 on: January 20, 2014, 01:57:19 PM »
x68k is much richer in action and nicer grafx and speed and yeah parallax and almost everything else that is in a way comparable.

to be honest, i kinda find the PCE version lacking a lot of its initial drive and is kinda dull to play. it was a rushed and sloppy port in my eyes, which could have been done much better on ACD. sue the lack of parallax is forgivable.
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SuperDeadite

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Re: Thoughts on Mad Stalker
« Reply #16 on: January 20, 2014, 10:43:10 PM »
The PCE one is still better then the FM Towns port.  Even on a 486, the Towns version is still unplayable shit.
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RyuHayabusa

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Re: Thoughts on Mad Stalker
« Reply #17 on: January 21, 2014, 12:54:45 PM »
I played all the way to the final level on Mad Stalker a few years back. It's a decent game, nothing too special. Definitely not as nice looking as the X68000. Nice music from what I recall though.

Xak

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Re: Thoughts on Mad Stalker
« Reply #18 on: January 22, 2014, 10:46:39 AM »
is Genocide better on the 68000?
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SuperDeadite

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Re: Thoughts on Mad Stalker
« Reply #19 on: January 22, 2014, 11:19:11 AM »
Genocide 1 on X68000 sucks.
The FM Towns remake however is quite good.

Genocide 2 however is nicer on X68000 as the Towns version lost some parallax.
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ParanoiaDragon

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Re: Thoughts on Mad Stalker
« Reply #20 on: January 22, 2014, 06:24:04 PM »
soon coming golden axe 2.0 :P


As well as Dragon Arm which'll be using the same engine as GA 2.0.


Who's doing this Golden Axe remake?



We talked about it in this thread
http://www.pcenginefx.com/forums/index.php?topic=15488.0



awack

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Re: Thoughts on Mad Stalker
« Reply #21 on: January 28, 2014, 06:16:41 PM »
The game isn't as deep as say Ranger x or Cybernator, but when you look at those huge sprites moving that fast and big beautifully animated explosions, plus awesome, awesome sound fx, i think its one of the coolest robot/mech games ever, cool as hell.