Author Topic: AeroBlasters observation  (Read 268 times)

spenoza

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AeroBlasters observation
« on: March 17, 2014, 05:25:21 AM »
So, while watching a longplay of the arcade AeroBlasters on YouTube, it became apparent how little the PC Engine port suffers, and how the red missile's tracking was improved on the PC Engine. I'll take the PCE's red missile over the arcade's any day.
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Black Tiger

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Re: AeroBlasters observation
« Reply #1 on: March 17, 2014, 07:31:57 AM »
Every aspect of the game was tweaked or at least streamlined to make the most from a smaller cart size.

Several spots have more enemies on-screen at once than the Genesis version and I think a few places have more than the arcade.

I prefer the overall gameplay of the Turbo version. The only thing I don't like is how the speed tunnel is depicted.
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lukester

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Re: AeroBlasters observation
« Reply #2 on: March 17, 2014, 08:27:23 AM »
The new music on Level 2 is orgasmic.  :P

The PCE version as a port isn't as good as the Genny version, but it is still close enough, and numerous tweaks make it a much better game.

Took me a while to beat too. Serious dedication. A wonderful game.

Level 6 is really cheap, but I managed.

Finally, that charge bomb is your best friend. Never be afraid to use it (but be careful when).

Mathius

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Re: AeroBlasters observation
« Reply #3 on: March 18, 2014, 05:34:58 AM »
This game kicks my ass and sends me packin'. Every time.
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Joe Redifer

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Re: AeroBlasters observation
« Reply #4 on: March 18, 2014, 07:36:22 AM »
The Turbo is the best of all versions. The new music in level 2 is the icing on the cake. The original level 2 music is so boring.

Tatsujin

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Re: AeroBlasters observation
« Reply #5 on: March 18, 2014, 04:17:44 PM »
if even joe says so, it must be ultimate true :)
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esteban

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Re: AeroBlasters observation
« Reply #6 on: March 19, 2014, 02:12:04 PM »
There is no need to even discuss this: AeroBlasters is all you need. Period. 
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