Author Topic: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?  (Read 4343 times)

Black Tiger

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #75 on: March 25, 2014, 05:37:24 AM »
The PC-FX has the SuperGrafx hardware inside of it. Why didn't they just launch the PC-FX in 1989 instead at the 1995 MSRP?
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Arkhan

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #76 on: March 26, 2014, 09:09:58 AM »
The thing flopped because I think developers chose the expansive CD format + regular PCE over the SuperGrafx's HuCard + better hardware format.

The target audience for SuperGrafx CD games is... well, low.    It was at the time too.


PCE CD is just an easier to develop for system, and it was cheaper/more cost effective than trying to fanagle games out of the SGX.     Same CPU trying to do more work than the PCE with less or more expensive storage than a CD?

lolno.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Black Tiger

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #77 on: March 26, 2014, 12:50:22 PM »
The thing flopped because I think developers chose the expansive CD format + regular PCE over the SuperGrafx's HuCard + better hardware format.

The target audience for SuperGrafx CD games is... well, low.    It was at the time too.


PCE CD is just an easier to develop for system, and it was cheaper/more cost effective than trying to fanagle games out of the SGX.     Same CPU trying to do more work than the PCE with less or more expensive storage than a CD?

lolno.

When it turned out that the Super Famicom was not going to be something like the 3DO, after being hyped early on, it made the SuperGrafx an overkill knee-jerk reaction.
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SamIAm

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #78 on: March 26, 2014, 04:06:00 PM »
I think that more than anything, the problem was that you couldn't upgrade a PCE to a SGX with an add-on. That makes the SGX a separate and therefore competing system, and a ~$400 one at that. No wonder it failed.

That lack of upgrade path also explains why they didn't bother to include Supergrafx hardware in the Duo. It would have screwed everyone who bought a PCE and the CD-ROM add-on. Again, it basically would have made it a separate system.

Arkhan

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Re: Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?
« Reply #79 on: March 27, 2014, 05:47:01 AM »
When it turned out that the Super Famicom was not going to be something like the 3DO, after being hyped early on, it made the SuperGrafx an overkill knee-jerk reaction.

If it had an actual incentive to developing for it though, I think people would have been more on board. 

A faster CPU for example would've probably been good.

65c02 CPUs have been cranked up past PCE speeds in Apple IIs.   Imagine a like, 12-20mhz CPU in that beast.  Oh man.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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