Author Topic: (3/19/2014 - 3/25/2014) Game of the Week: Energy  (Read 471 times)

Punch

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Re: (3/19/2014 - 3/25/2014) Game of the Week: Energy
« Reply #15 on: March 22, 2014, 09:18:10 AM »
Hey it's not that it doesn't have an ending. After fighting in Vietnam, Colombia and the Panama Channel, you realize that there is no "ending". It's a never ending battle where you go from proxy war to proxy war, against indistinguishable enemies in familiar terrain, and it ends only when someone puts you out of your misery.

Or not. At least it is better than BALLISTIX.

A Black Falcon

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Re: (3/19/2014 - 3/25/2014) Game of the Week: Energy
« Reply #16 on: March 22, 2014, 09:12:22 PM »
I kind of enjoy Energy, it's got that late '80s/early '90s PC game charm that I like.  The long scroll time between screens is really the worst thing about the game...
Well thats because its a port of a PC-8801 game called Ashe
I've heard that before... but I find it quite interesting that Japanese computer games are a lot like Western ones from around that time.  Were they playing Western computer games or something, or is it a coincidence?

InfraMan

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Re: (3/19/2014 - 3/25/2014) Game of the Week: Energy
« Reply #17 on: March 24, 2014, 12:35:07 PM »
Blarg, @&#%$!!! This game would be great if it would maybe take a little longer to scroll between screens.  ](*,)

Definitely an odd one... I gave it a chance, but I just don't think it's for me.