I always thought it looked really impressive from the still screens. But after playing it I went right off the graphics. They're big but somehow unpolished and the gameplay is just not carefully planned or thought out. It dishonours the memory of the original Rastan.
Oh I know, it doesn't play in any way like the original Rastan, which was fast and smooth action.
That's it, dammit, I'm gonna unpack my games and play me some Rastan Saga II! I'm so inspired!Part 1: Well, folks, our hero in Rastan II on PCE is a SLOW walker, a slow jumper (going straight up), yet remarkably fast (too fast) when he leaps forward.
The limited frames of animation for the characters really ruin any illusion of it being a semi-polished game (look at how some of the enemies swing their swords! Looks like only 2 frame of animation).
Now, for a hack-n-slash platformer, I'm willing to overlook choppy animation as long as the gameplay is solid, but Rastan really fails to be competent in this regard.
The controls, especially the way the character jumps, is absolutley HORRID, especially in later levels (i.e. the lava level) where you need to jump on the tiny pillars. It's all too easy to "overjump" these pillars because of the piss-poor controls. By the same token, you run the risk of *not* jumping far enough since you're overcompensating for this flaw.
You can laugh, but Rastan II *could have* been a real treat, if only they the controls / platforming / speed right. And Jesus Christ, allow poor the poor man to jump properly!
Part 2[/u]: OK, so I forgot some of the stuff that I like about Rastan II...
1. The weapons! The steel Freddy Kruger / Edward Scissorhands gloves!
2. The huge -- yet goofy -- long sword! That thing is stupid big, plus it packs a goofy wallup at the end of every swing.
3. Lightening bolts + Freddy's gloves = AN EVEN BETTER WEAPON
4. I like the enemy designs, actually. The bats are horrid looking (few games have nice bat designs... ), but most of the enemies are pretty neat looking. They're wasted in this game, though. All the bosses (I've seen the first 3-4) are large and decent-looking: an alien that looks like he's from the Atomic Robo Kid universe (stage 1), Medusa, Centaur man, and someone else I'm forgetting...
BUT, lest we forget the silliness:
1. Our hero, swinging on a rope, looks hopelessly foolish. He's doing a spread-eagle, as far as I am concerned.
2. Something is "off" as far as the hack-n-slashing is concerned. It's all wrong. I feel like the enemies are delicate balloons that I'm popping with my bad-ass armaments. The enemies should have taken multiple hits / had better offensive / defensive AI. There is no satisfaction when I hack an enemy.
3. Sunteam_Paul is right, the sprites are a tad too big... it seems as if there isn't enough space on the screen for some proper platforming and slashing. Taito tried to solve this by making our hero walk as slow as molasses pours... but it is a poor solution.
4. This is minor, but shows how little effort Taito put into the game: When our hero dies, he instantly vanishes. After and awkward pause, you respawn in the same spot. It would have been nice to see an animation of our hero being broken and mangled. God knows I want to see it.
Part 3[/u]: For folks who have never played Rastan Saga II, the closest game that comes to mind is Samurai Ghost (US title, I forget the Japanese one). While both games suffer from some of the same flaws... I really like SG, since you can actually get into the game and experience some fun.
RS II lacks this magic, unfortunately. For example, both games feature large sprites and allow you a variety of offensive moves (i.e. parrying attatcks with your sword / shield, slashing upwards / downwards, even while jumping, diagonal swiping, etc.). In some respects, attacking in RS II is
less awkward feeling than it is in SG... and yet, despite this, RS II suffers from boring battles, while SG offers a more enjoyable, and challenging, experience.
Bottom Line[/u]: Anyway, now I want to see how far I can get in RS II. You can probably get this game cheap. If so, I recommend it -- if only for a laugh. I think it is much more enjoyable than PCE Altered Beast and PCE Golden Axe, so fans of grade Z games should check it out.
And I don't mind the music while I'm playing! I know sunteam_paul razzed it on his show, and I laughed too, but when I play the game it ain't so bad! I'm serious! RS II music ain't so bad! Go figure...
Go ahead, make fun of me