No, I'm honestly really bad. I'm just really persistent. After probably 70 credits worth of dying, the first 4 levels are muscle memory for me at this point. In R-Type, if you die enough, you'll learn where you can go to avoid being attacked. The Level 4 boss is a good example - if you wait in the middle of the screen for him, he's insanely tough, shooting bullets everywhere from both sides of his body, but if you start in the bottom right corner, he won't shoot at all if you stay low and just chip away at him using your deflecting blue laser. The Level 2 boss can be defeated similarly easily by just camping right above the eye and holding fire. That's what I like about the game, even a poor player can advance if you learn the patterns and the layout.