Author Topic: (12/12/2015 - 12/18/2015) Game of the Week: Sidearms  (Read 1047 times)

Bardoly

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Re: (12/12/2015 - 12/18/2015) Game of the Week: Sidearms
« Reply #15 on: December 16, 2015, 11:37:38 AM »
While I still have yet to beat this game...,   ](*,)  it is this game along with Cadash that I remember the most from back when the TurboGrafx-16 first came out.  My friend got this system and these were 2 of the games that he had, so I would play them every time that I was over at his house (if he wasn't hogging all of the play time.)

Phase

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Re: (12/12/2015 - 12/18/2015) Game of the Week: Sidearms
« Reply #16 on: December 16, 2015, 03:01:53 PM »
There is a gold star icon, and a cow icon as well.. are they just point bonuses?

(from the manual)
Cosmic Cow
Pick up this little "dogie"
along the way and collect
an additional 10,000 points

Space Barrel is 3000
Interstellar Strawberry is 1000

the star adds up and down firing to some weapons
not sure which ones or if you have to have that weapon equipped when you grab it? I've never notice anything yet
These are all in the manual but no sign of spaceman or dragonfly

We only have to the 18th to destroy Nemesis 10 folks!
Does anyone have what it takes?

nopepper

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Re: (12/12/2015 - 12/18/2015) Game of the Week: Sidearms
« Reply #17 on: December 16, 2015, 04:19:05 PM »
One question for the vets: I see that the hucard supports the "high res" mode. If so, what does that mean and what other games boasts such feature?

Did you read somewhere that it's "high res"?  It does run in the PCE's 320/352 horizontal mode, unlike a majority of PCE games which use 256 pixels across.  There is an even higher mode (512 pixels) that TV Sports Basketball uses in places, so THAT's the true high-res mode.

I think I read that at videogameden.

Are those the only two games that use the higher resolutions?

Thanks for replying!

Necromancer

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Re: (12/12/2015 - 12/18/2015) Game of the Week: Sidearms
« Reply #18 on: December 17, 2015, 01:56:53 AM »
Are those the only two games that use the higher resolutions?

R-Type and the two Sherlock Holmes games use higher resolutions, and I'm sure there's more.
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Black Tiger

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Re: (12/12/2015 - 12/18/2015) Game of the Week: Sidearms
« Reply #19 on: December 17, 2015, 02:41:56 AM »
Are those the only two games that use the higher resolutions?

R-Type and the two Sherlock Holmes games use higher resolutions, and I'm sure there's more.

lol, I wouldn't be surprised if as many as half the library makes use of higher resolutions. The last time I started a list, I got up to over 100 games which use a higher resolution for the main gameplay segments and something like 30 that use them for misc.
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Necromancer

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Re: (12/12/2015 - 12/18/2015) Game of the Week: Sidearms
« Reply #20 on: December 17, 2015, 02:59:43 AM »
Yarr, though it's usually a middling resolution like in R-Type.  The ultra high def 4K used in Sherlock Holmes is pretty uncommon.
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nopepper

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Re: (12/12/2015 - 12/18/2015) Game of the Week: Sidearms
« Reply #21 on: December 17, 2015, 11:29:50 AM »
Very cool, thanks for the info guys.

I noticed last night that Rtype was running at a wider resolution as well (through PCE for PSP), so now I know what to look for, at least through that emulator. Unfortunately, I can't tell the difference when playing on actual hardware through the Framemeister, although I only spent a couple of minutes trying to notice the difference between Side Arms and "standard" resolution games.

Black Tiger

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Re: (12/12/2015 - 12/18/2015) Game of the Week: Sidearms
« Reply #22 on: December 17, 2015, 12:20:56 PM »
Very cool, thanks for the info guys.

I noticed last night that Rtype was running at a wider resolution as well (through PCE for PSP), so now I know what to look for, at least through that emulator. Unfortunately, I can't tell the difference when playing on actual hardware through the Framemeister, although I only spent a couple of minutes trying to notice the difference between Side Arms and "standard" resolution games.

Most/all of Irem's PCE games run at a medium resolution, as well as Hudson's port of R-Type.
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johnnykonami

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Re: (12/12/2015 - 12/18/2015) Game of the Week: Sidearms
« Reply #23 on: December 17, 2015, 12:33:45 PM »
Dynastic Hero has some kind of higher resolution in use for the file cabinet screen.

esteban

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(12/12/2015 - 12/18/2015) Game of the Week: Sidearms
« Reply #24 on: December 18, 2015, 11:40:48 AM »
I believe the HuCARD actually offers the more "kickass" version of the soundtrack...

...but once you know the songs from the HuCARD, it might be fun to hear the arranged versions on the Sidearms Special CD-ROM...

Don't expect to be blown away, necessarily.

But it can be fun with headphones....

:)
« Last Edit: December 18, 2015, 11:52:31 AM by esteban »
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Phase

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Re: (12/12/2015 - 12/18/2015) Game of the Week: Sidearms
« Reply #25 on: December 20, 2015, 05:16:44 PM »
I played about ten times last week and only made it to a moving downward technical cave. kinda wish this game had some text stating what level you are on. but that is one of the cool things about it is that it just turns into the next area.

I did confirm that the space suit icon is a 1 up its located in the blue downward cave after you go through the metal gates and its on the left side when you kill this dude on a cliff.

as for the dragon flies, these are weird I think they are for points but I'm not sure. I think you have to shoot them and then collect them. I cant figure out what spawns them but it may be shooting an invisible trigger. the first location you can get them is on the second level before the strawberry on the other side of this floating cave.

I managed to grab the ss but i didn't shoot these first so I failed to collect them. Its a mystery still I guess

Any one manage to pass this game last week?
« Last Edit: December 20, 2015, 05:19:22 PM by Phase »