Author Topic: Has anyone ever looked into Super Darius?  (Read 492 times)

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
Has anyone ever looked into Super Darius?
« on: March 11, 2016, 06:13:57 AM »
Super Darius contains a Darius Alpha mode, among other cheats/tricks.

It makes sense that it would include the code for SuperGrafx support, since it would require work to take it out of Darius Plus. Maybe they just didn't put the extra time into setting each stage/boss load to check for SuperGrafx hardware?

Even if it could only be unlocked with a hack, it would be cool if the SuperGrafx support is still in there and it could be turned into the only SuperGrafx CD game.
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

SignOfZeta

  • Hero Member
  • *****
  • Posts: 8497
Re: Has anyone ever looked into Super Darius?
« Reply #1 on: March 11, 2016, 07:01:42 AM »
I never thought of that...

Reasons it might not work:

It may have been taken out to conserve RAM...but it doesn't seem like that would be a huge savings.

They ported these games so many times that building another one from the ground up using only the graphical assets from the earlier version wouldn't be a huge deal.
« Last Edit: March 11, 2016, 07:04:31 AM by SignOfZeta »

ccovell

  • Hero Member
  • *****
  • Posts: 2245
Re: Has anyone ever looked into Super Darius?
« Reply #2 on: March 11, 2016, 09:40:34 AM »
Some of you may have already seen this, but this is the extent of the Darius Plus mode:

dshadoff

  • Full Member
  • ***
  • Posts: 175
Re: Has anyone ever looked into Super Darius?
« Reply #3 on: March 11, 2016, 03:10:06 PM »
So the maximal benefit is a reduction in flickering during a moment when 17 sprites (including horizontal bullets) would appear on a scanline...

I guess that's better than nothing, but it's hardly "supporting" the SGX hardware.

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
Re: Has anyone ever looked into Super Darius?
« Reply #4 on: March 13, 2016, 05:23:25 AM »
Quote
It may have been taken out to conserve RAM...but it doesn't seem like that would be a huge saving
s.

Because the boss fights load, I don't think that space was even close to being an issue and NEC Ave's ports of this game are high quality for the time.



So the maximal benefit is a reduction in flickering during a moment when 17 sprites (including horizontal bullets) would appear on a scanline...

I guess that's better than nothing, but it's hardly "supporting" the SGX hardware.

Since the flicker was the only imperfection left in the port, it's all that was needed. It's not like the existing dedicated SuperGrafx games ran in 512 x 240 or anything.

It's one thing that Daimakaimura doesn't use the arcade resolution, to keep rom size down, and the color is poor by PC Engine standards... but it actually has flicker/drop out in places that the PC Engine shouldn't. That's a bad example of making use of the hardware.
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

VenomMacbeth

  • Hero Member
  • *****
  • Posts: 1837
Re: Has anyone ever looked into Super Darius?
« Reply #5 on: March 13, 2016, 05:51:53 AM »

So the maximal benefit is a reduction in flickering during a moment when 17 sprites (including horizontal bullets) would appear on a scanline...

It probably works for Predacons, too.
Play Turbografx.
Play the Turbografx. PLAY
THE TURBOGRAFX!!!!!!

Buh buh buh, I have almost all teh games evar.  I R TEH BESTEST COLLECTR!!

Phase

  • Sr. Member
  • ****
  • Posts: 356
Re: Has anyone ever looked into Super Darius?
« Reply #6 on: March 13, 2016, 05:11:51 PM »
Terrorize!

ParanoiaDragon

  • Hero Member
  • *****
  • Posts: 4619
Re: Has anyone ever looked into Super Darius?
« Reply #7 on: March 13, 2016, 06:31:14 PM »
Maximize!

esteban

  • Hero Member
  • *****
  • Posts: 24063
Re: Has anyone ever looked into Super Darius?
« Reply #8 on: March 15, 2016, 09:41:09 AM »
Patronize!
  |    | 

Dicer

  • Hero Member
  • *****
  • Posts: 1905
Re: Has anyone ever looked into Super Darius?
« Reply #9 on: March 15, 2016, 10:47:47 AM »
Jazzercize!!!