I liked the idea of different slashes for the sword, instead of a canned forward slice. The clunkiness was just ridiculous. In general, I feel like TG-16 games are too large. Not really sure how else to put it, but I feel like there isn't enough space on screen for everything that is going on. Before I sold Cadash, I put some time into it. It's maddening when an enemy that barely appears on screen can sabotage you instantly. I guess some of these games were designed for the arcade (and thus forcing you to dump quarters into them), but that doesn't carry over well. I might eventually reacquire some of these games, but for now, I'm only keeping Air Zonk and Soldier Blade (which are admittedly amazing). Really happy with the bundle, as I made some money back, traded for a really big want, and kept some awesome stuff.