Author Topic: Unholy Night - New SFC/SNES game from ex-SNK developers  (Read 1717 times)

Michirin9801

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Re: Unholy Night - New SFC/SNES game from ex-SNK developers
« Reply #30 on: April 14, 2017, 03:26:11 PM »
I few days ago, I made a mini review video about this game on yootoobz. I'll post it here;



It's kinda... bad.

This saddens me...
When I saw the other video I thought the choppiness were recording artifacts, I mean I've had that problem before in some of my videos, where the game ran fine but the recording was rubbish, and you know, I have a certain tolerance for low frame-rates given that I play PC-98 action games (with the erotic portions turned off mind you, I prefer my games not to have porn in them)
But this is a Super Nintendo game, and it's running choppier than the original Variable Geo on PC-98...
What happened??

Punch

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Re: Unholy Night - New SFC/SNES game from ex-SNK developers
« Reply #31 on: April 14, 2017, 04:09:52 PM »
Saw yakumo's review video and it's a really disappointing game, especially with the devs flaunting their ex-SNK work to promote it. I feel like they should have had targeted another platform entirely, the three year dev cycle shows how limiting the SNES was, they should have had picked PCE (I'm biased of course) or Genesis... they could have even made it for the NeoGeo (I'm assuming they didn't to avoid burning bridges with former employers and/or playmore/new SNK?).

Michirin9801

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Re: Unholy Night - New SFC/SNES game from ex-SNK developers
« Reply #32 on: April 14, 2017, 04:24:22 PM »
Saw yakumo's review video and it's a really disappointing game, especially with the devs flaunting their ex-SNK work to promote it. I feel like they should have had targeted another platform entirely, the three year dev cycle shows how limiting the SNES was, they should have had picked PCE (I'm biased of course) or Genesis... they could have even made it for the NeoGeo (I'm assuming they didn't to avoid burning bridges with former employers and/or playmore/new SNK?).
I don't know about that, I mean, the SNES did have the best fighting games of that generation and I'm totally not fangirling or anything
I can see why the PCE or the MD could have been better choices given the SNES's near crippled CPU, but I don't think we should blame the hardware for the incompetence of the devs...

cr8zykuban0

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Re: Unholy Night - New SFC/SNES game from ex-SNK developers
« Reply #33 on: April 14, 2017, 05:13:46 PM »
I few days ago, I made a mini review video about this game on yootoobz. I'll post it here;



It's kinda... bad.


Bad game? yes, awesome review? Even more yes!!!

well put together and down to the point!

MrMarth

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Re: Unholy Night - New SFC/SNES game from ex-SNK developers
« Reply #34 on: April 14, 2017, 10:38:22 PM »
Choppy framerate and lackluster graphics aside, the game also has bad sound quality, like a lower than normal bitrate
This TV looks like an apple

TheClash603

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Re: Unholy Night - New SFC/SNES game from ex-SNK developers
« Reply #35 on: April 15, 2017, 04:50:01 AM »
Choppy framerate and lackluster graphics aside, the game also has bad sound quality, like a lower than normal bitrate

I like 2nd rate fighting games from that era, and this games doesn't seem like it deserves that description.  Agree with all you said, not good at all.

Black Tiger

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Re: Unholy Night - New SFC/SNES game from ex-SNK developers
« Reply #36 on: April 15, 2017, 05:24:07 AM »
Saw yakumo's review video and it's a really disappointing game, especially with the devs flaunting their ex-SNK work to promote it. I feel like they should have had targeted another platform entirely, the three year dev cycle shows how limiting the SNES was, they should have had picked PCE (I'm biased of course) or Genesis... they could have even made it for the NeoGeo (I'm assuming they didn't to avoid burning bridges with former employers and/or playmore/new SNK?).
I don't know about that, I mean, the SNES did have the best fighting games of that generation and I'm totally not fangirling or anything
I can see why the PCE or the MD could have been better choices given the SNES's near crippled CPU, but I don't think we should blame the hardware for the incompetence of the devs...

The SNES is supposed to be difficult/convoluted to develop for. The "best" games and games that ran well with large highly animated sprites are different things.

With that said, all signs point to the "former SNK devs" pitch as being a bogus marketing ploy and it was made by a Chinese company that steals assets and makes bootlegs.
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Michirin9801

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Re: Unholy Night - New SFC/SNES game from ex-SNK developers
« Reply #37 on: April 15, 2017, 05:26:59 AM »
Choppy framerate and lackluster graphics aside, the game also has bad sound quality, like a lower than normal bitrate
Yeah, that's something I held off on mentioning earlier, I mean, the music is not awful or anything, but it should have sounded SO much better...
Heck, I can make better SNES music than that, which btw will run in real hardware, so there's no reason for a commercially released game like that to have inferior sound than what an amateur like me can produce...

cr8zykuban0

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Re: Unholy Night - New SFC/SNES game from ex-SNK developers
« Reply #38 on: April 15, 2017, 07:50:10 AM »
Yep! Just listening to the music on this game makes my ears hurt. Looks like a budget fighter forsure lol

Saru, you gonna have to let me play it to see how bad it truely is!

TheClash603

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Re: Unholy Night - New SFC/SNES game from ex-SNK developers
« Reply #39 on: April 15, 2017, 09:20:32 AM »
For only $500 I will send an email full of developer tips on how to program an amazing fighting game.  These tips are direct from ex-SNK developers, so I am practically giving away the development knowledge at this price.

Sarumaru

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Re: Unholy Night - New SFC/SNES game from ex-SNK developers
« Reply #40 on: April 19, 2017, 12:28:24 PM »
Yep! Just listening to the music on this game makes my ears hurt. Looks like a budget fighter forsure lol

Saru, you gonna have to let me play it to see how bad it truely is!

Oh sure. Next time you stop by I'll pop it in ^^
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