I know I may be late to the party with this question, but i just got a new iPod. I know the data of these games are on track 2 if my memory still serves me, and track 1 is the warning that the disc is not an audio disc.
What about the rest of the tracks?
There is another redundant data track at the end of the disc, too, but I don’t know if every game follows that format.
Don’t worry, though, because you can just ignore any data track(s) *after* you rip the entire disc.
It’s really easy.
You can always play the disc in a regular CD player if you are worried that the software may have skipped a track (if a disc is damaged, a track might be skipped).
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You will see that games arrange the assets in two general ways:
(1) all cinema stuff together in chunk, all music for gameplay together in another chunk
(2) cinemas and game music alternate back and forth, roughly in the order they appear in the game (maybe this was an attempt to reduce seek times?)
Once you identify the arrangement, it helps finding the songs, but I also like to keep some cinemas that sound good (music exclusive cinemas, for example, or a really atmospheric soundscape)