Author Topic: Any issues using iTunes to rip music from CD/SCD games?  (Read 424 times)

Flare65

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Any issues using iTunes to rip music from CD/SCD games?
« on: December 16, 2017, 04:01:45 PM »
I know I may be late to the party with this question, but i just got a new iPod.  I know the data of these games are on track 2 if my memory still serves me, and track 1 is the warning that the disc is not an audio disc.

  What about the rest of the tracks?

esteban

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Any issues using iTunes to rip music from CD/SCD games?
« Reply #1 on: December 16, 2017, 10:15:48 PM »
I know I may be late to the party with this question, but i just got a new iPod.  I know the data of these games are on track 2 if my memory still serves me, and track 1 is the warning that the disc is not an audio disc.

  What about the rest of the tracks?

There is another redundant data track at the end of the disc, too, but I don’t know if every game follows that format.

Don’t worry, though, because you can just ignore any data track(s) *after* you rip the entire disc.

It’s really easy.

You can always play the disc in a regular CD player if you are worried that the software may have skipped a track (if a disc is damaged, a track might be skipped).


———————-

You will see that games arrange the assets in two general ways:

(1) all cinema stuff together in chunk, all music for gameplay together in another chunk

(2) cinemas and game music alternate back and forth, roughly in the order they appear in the game (maybe this was an attempt to reduce seek times?)

Once you identify the arrangement, it helps finding the songs, but I also like to keep some cinemas that sound good (music exclusive cinemas, for example, or a really atmospheric soundscape)

« Last Edit: December 16, 2017, 10:17:21 PM by esteban »
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SignOfZeta

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Re: Any issues using iTunes to rip music from CD/SCD games?
« Reply #2 on: December 17, 2017, 04:29:31 AM »
PCE games use a lot of normal CD audio so you *could* rip them with iTunes *if* the rest of your OS/hardware will show you the tracks. This was a given for many years but some newer drives refuse to mount non-standard CDs properly so many computers can’t do it anymore.

You can stick them in a CD player but again, it may have to be an old “dumb” one because something that has a mega speed drive or plays games may tell it to f*ck off.

Btw, this is another one of those threads you could test yourself on your own stuff than anyone could.  Why are you even typing this question out?

NightWolve

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Re: Any issues using iTunes to rip music from CD/SCD games?
« Reply #3 on: December 17, 2017, 05:35:27 AM »
No Windows box to use for ripping and then transferring to the iPod ?

If so, my TurboRip app makes this really easy!

Just double click it with CD in drive, use the /mp3 /max parameters, pick the drive with the game's title, and that's it!

It will skip data tracks and do proper cutoff for audio tracks with pregap transition issues which not all rippers handle properly.

http://www.ysutopia.net/software/TurboRip.zip

Necromancer

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Re: Any issues using iTunes to rip music from CD/SCD games?
« Reply #4 on: December 18, 2017, 01:48:52 AM »
Yarr, TurboRip is the way to go.  You'll get every track and if there's some reason it can't rip one (damaged disc) it'll know it's wrong and doesn't match the known TOC.
U.S. Collection: 98% complete    157/161 titles

Joe Redifer

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Re: Any issues using iTunes to rip music from CD/SCD games?
« Reply #5 on: December 27, 2017, 08:44:01 AM »
I never use iTunes as a means to rip, but I will let iTunes see the CD at least once in case someone has submitted track names. I have a Mac so by far the easiest way to rip CDs is by clicking on the mounted Audio CD icon on the desktop and literally just dragging the AIF files to a folder. They'll play natively from that or you can compress them later using iTunes or whatever. I usually compress into Apple Lossless which the iPod will play back just fine. But you can also do MP3 if that's what you desire. I recommend 56kbps because the sound quality will make you nostalgic for the Napster days of slurry-sounding MP3s.