I actually had a dream about this last night...
In Dungeon Explorer II, there is a stage called "The Ruins"...it's where you rescue Yuri the Engineer. Anyway, the weird thing about that stage is when you first arrive there, you'll be in a room with three doorways: to the left, up, and to the right. Two of these three paths are always blocked with what appear to be large stone blocks.
The path that is open seems to be completely random and predetermined at the start of your quest, and once established, it never changes no matter how many times you return.
For me, the open path is on the left 90% of the time. The remaining 10% of the time it was the upper path.
My questions:
-Has anybody else ever noticed this?
-Has anybody ever had the good fortune to see the right-side path?
-Does anybody know how to manipulate which path is open?
-Does anyone know if you can use that large TV screen in the library in Solis?
Thanks, peoples.
Man, this is a good game...although I think I like part 1 better.