Author Topic: Was there ever a sequel to Silent Debuggers?  (Read 374 times)

Kitsunexus

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Was there ever a sequel to Silent Debuggers?
« on: July 01, 2007, 06:05:59 AM »
I love that game, it's better at horror than DOOM 3 IMO. Was there ever a sequel on any system?

FM-77

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Re: Was there ever a sequel to Silent Debuggers?
« Reply #1 on: July 01, 2007, 06:28:50 AM »
That's not saying much, as Doom 3 barely qualifies as "horror". :P

Kitsunexus

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Re: Was there ever a sequel to Silent Debuggers?
« Reply #2 on: July 01, 2007, 06:45:29 AM »
That's not saying much, as Doom 3 barely qualifies as "horror". :P

But it was designed to be a "horror" game, and it gets it's ass kicked by an ancient TG-16 game.


Anyway, can you answer the question please?

nat

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Re: Was there ever a sequel to Silent Debuggers?
« Reply #3 on: July 01, 2007, 07:51:21 AM »
There is no sequel, at least not on the TurboGrafx.

Kitsunexus

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Re: Was there ever a sequel to Silent Debuggers?
« Reply #4 on: July 01, 2007, 08:39:52 AM »
There is no sequel, at least not on the TurboGrafx.

Aww, sux. Thanks.

esteban

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Re: Was there ever a sequel to Silent Debuggers?
« Reply #5 on: July 01, 2007, 08:59:18 AM »
There is no sequel, at least not on the TurboGrafx.

Aww, sux. Thanks.
Yeah, I actually liked Silent Debuggers... and I thought that it did a decent job of creating a suspenseful atmosphere. I remember being afraid of entering the outer-most corridors and confronting the "monsters".
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GUTS

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Re: Was there ever a sequel to Silent Debuggers?
« Reply #6 on: July 01, 2007, 06:17:06 PM »
Enemy Zero did the first person horror thing much better.

Keranu

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Re: Was there ever a sequel to Silent Debuggers?
« Reply #7 on: July 01, 2007, 07:08:55 PM »
The suspense in Silent Debuggers is awesome. I love how it uses stereo sound as part of a gameplay mechanic by using the speakers to let you know where the enemies are coming from.
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Kitsunexus

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Re: Was there ever a sequel to Silent Debuggers?
« Reply #8 on: July 01, 2007, 11:07:41 PM »
Enemy Zero did the first person horror thing much better.

It's also on a more advanced system. That's like saying a Ferrari 599 GTB Fiorano does the speed thing much better than a Lincoln Towncar.

Yeah, I actually liked Silent Debuggers... and I thought that it did a decent job of creating a suspenseful atmosphere. I remember being afraid of entering the outer-most corridors and confronting the "monsters".

The suspense in Silent Debuggers is awesome. I love how it uses stereo sound as part of a gameplay mechanic by using the speakers to let you know where the enemies are coming from.

I like that too. It's a shame this game is so underrated.




2X4

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Re: Was there ever a sequel to Silent Debuggers?
« Reply #9 on: July 02, 2007, 11:02:17 AM »
I love this game.  It seems to get harsh treatment for some reason, but like others mentioned, this is one game that really creates suspense and immerses you in the environment.  Save for some bad dialog translation, this is a great game and yet it gets reviews like this one.  Even the cover art is above par for a turbo game.  I never heard of a sequel for it.  Maybe FN could tackle that project, I don't think they have much to do  :wink:
The Turbo was Dual Core when Dual Core wasn't cool . . .

Black Tiger

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Re: Was there ever a sequel to Silent Debuggers?
« Reply #10 on: July 02, 2007, 01:16:11 PM »
I remember either reading about a psudo sequel on a different console or someone mentioning it once.

What else has the devepoer made since then?
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GUTS

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Re: Was there ever a sequel to Silent Debuggers?
« Reply #11 on: July 02, 2007, 06:19:53 PM »
No I meant better than Doom 3, I suppose it would have helped if I had added that.

jimid2

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Re: Was there ever a sequel to Silent Debuggers?
« Reply #12 on: July 03, 2007, 02:49:01 AM »
You know, I really liked Silent Debuggers too, and I always felt that the Jaguar Alien Vs. Predator was kind of a spiritual successor to it, at least when playing as a Marine - it had a lot of the same feel, that sense of foreboding, of not wanting to open the door...

Turbo D

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Re: Was there ever a sequel to Silent Debuggers?
« Reply #13 on: July 03, 2007, 09:15:53 AM »
I wish that doom3 had melee attack. Seriously would be more fun, same goes for quake 4. I still like running around with the shot gun online though  :P