Bump on an old thread...
I recently loaded the Japanese Rondo of Blood VC game on my Wii, and I thought I would post some impressions. I should note that I have played quite a bit of Dracula X on my PC Engine lately, so it is very fresh in my mind. The Wii is played on a rather good SDTV with component, with a sweet sound system.
The VC conversion is 99% perfect. Seriously, I was shocked.
Visuals:
The only other TG VC game I have is Super Star Soldier, and I was used to the annoying blur filter. Surprisingly, the blur filter is gone, the game looks perfect. To the original Duo's credit though, it doesn't look much different than the original system. In the Genesis, for instance, the games look much, much better than the original system due to a clean component signal. While the Wii game in component does look better than the PCE game through composite, it's not a huge difference.
Audio:
The sound effects are the same, as best as I can tell. The music is good, but if you have a really good sound system you can tell that the audio is compressed slightly, giving it less dynamic range. If the soundtrack wasn't so awesome, you probably wouldn't notice. The compression is done very well, however, and probably sounds better than bootleg MP3/Cue rips of the game played on the original system.
Controls:
Okay, this is why I will always come back to the PC Engine version. Now the game controls perfectly, but it's the controllers themselves that are lacking. The Wiimote is too small to be comfortable, and the classic controller maps the buttons to A and B, which really annoys me. Luckily, I have a PSX-Gamecube controller adapter that maps the buttons the way I want. I'd still rather hold the Turbopad.
Misc:
Since it's loaded from flash ram, loading has been eliminated. I haven't quite gotten to the part where you fight the 4 bosses in a row, I want to see how that goes without the loading interuption. Also, it eats quite a bit of the Wii's system memory. It weighs in at a hefty 270 blocks, double that of the next largest game. I hate to say it but the game is going to have to sit in the SD card when not being played for me.
Conclusion:
This is the best way of getting this game, in my opinion. The inevitable US release will cost a measley $9, and this is as good as it gets without playing it on a modded PC Engine system. Of course, if you already have it on the PC Engine, there isn't much to entice you to buy it unless it actually gets translated for US release. I plan on buying the US version for myself, and gifting it to those less fortunate that do not have a PC Engine.