Author Topic: Doom type game on PCFX  (Read 497 times)

saturndual32

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Doom type game on PCFX
« on: December 15, 2008, 02:55:00 PM »
I was wondering how good the PCFX hardware would be at handling a game like Doom. After all, Doom doesnt use polygons for its graphics, whats the technique it uses called, raytracing?.
I guess we could expect a port comparable to the one on Sega 32X, but with cd audio (i big plus if you have played the 32X version). I say this, because i read somewhere that the 32X port is only using one of its two SH2 processors, and the PCFX cpu is basically as fast as one 32X SH2, and the 32 bit cpus on 32X are slowed down by the 16 bit motorola from the Genesis. Also that version was supposedly rushed to the market. And PCFX has more ram, and better color. Of course i am just talking outta my ass, as i know nothing about coding and about how this 2 consoles compare to each other. But one can dream, righ. I bet the PCFX could deliver an awesome conversion of Doom!  :mrgreen:
Could someone here with PCFX hardware knowledge comment on this? It would be very interesting.

Arkhan

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Re: Doom type game on PCFX
« Reply #1 on: December 23, 2008, 11:03:17 PM »
DOOM on PCFX would be pretty good I bet.  The hardware can handle FMVs and such and given the PS1-ish quality of the polygon game demos (star soldier), .... raytracing is probably no big deal.

Not a bad idea.id rather see an original Doom style game though, instead of DOOM.

A fantasy style one.    Bow and arrow, throwing axes, repeater xbow, magic spells....

man that would be neat.

It could be called Ye olde Doometh.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Oli_lar

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Re: Doom type game on PCFX
« Reply #2 on: January 06, 2009, 04:15:46 AM »


It could be called Ye olde Doometh.

Or Hexen?  :wink:

nodtveidt

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Re: Doom type game on PCFX
« Reply #3 on: January 06, 2009, 01:09:36 PM »
The technique is called raycasting, not raytracing. HUGE difference. And yes...it would be possible on the PC-FX. It can even be done on the PC Engine, though rather slowly.

geepee16

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Re: Doom type game on PCFX
« Reply #4 on: January 12, 2009, 09:55:56 AM »
it's an interesting thought and probably the furthest thing from whatthe FX was designed for. those Doom-type games had zero popularity in japan 15 years ago (as opposed to barely any today).  i also know nothing of coding but shouldn't a game like that be easy to make? 

Arkhan

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Re: Doom type game on PCFX
« Reply #5 on: January 15, 2009, 01:22:37 PM »
I would say examine the Ultima Underworld game. 

Something like that would be <3

mindless shooting, and neat RPG elements all in one

AND, it could be a Hydlide game, so a NEC console finally gets a Hydlide!

O_O
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Sensei

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Re: Doom type game on PCFX
« Reply #6 on: February 23, 2009, 02:56:31 AM »
The PC-FX has got to be one of the few pieces of hardware out there that doesn't have a Doom port. 

There used to be a site called www.itplaysdoom.com

But it seems to not exist anymore.

Doom and Linux, these are needed on the PC-FX.


geepee16

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Re: Doom type game on PCFX
« Reply #7 on: February 25, 2009, 10:13:08 PM »
the FX avoided the (esepcially western) mainstream almost completely.  the only game on it that the casual non-japanese gamer might have known at the time was return to zork which was in that en-vogue Myst-like adventure category.  you have to give nec/hudson credit, they may not have made the best software choices fo rthe FX but they stuck to their concept of what its library should be and were really ocnsisten about it.

Sensei

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Re: Doom type game on PCFX
« Reply #8 on: February 26, 2009, 01:44:03 AM »
the FX avoided the (esepcially western) mainstream almost completely.  the only game on it that the casual non-japanese gamer might have known at the time was return to zork which was in that en-vogue Myst-like adventure category.  you have to give nec/hudson credit, they may not have made the best software choices fo rthe FX but they stuck to their concept of what its library should be and were really ocnsisten about it.

I still fid their guidelines very odd.  I mean what was Power League FX?  A sports title.  Not anime (which many people say was the focus)  Yet it didn't get a bomberman game because that sort of game didn't fit the guidelines.  Its all really confusing.


lisalover1

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Re: Doom type game on PCFX
« Reply #9 on: February 27, 2009, 02:16:32 AM »
If you want to play FPS's on an obscure console, get an Atari Jaguar.  :P

Arkhan

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Re: Doom type game on PCFX
« Reply #10 on: February 28, 2009, 10:12:26 PM »
We want to play GOOD games on an obscure console

Doom on the jaguar is like V.R. on Atari 2600
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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If you're not ready to defend your claims, don't post em.

Shawnathan

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Re: Doom type game on PCFX
« Reply #11 on: March 08, 2009, 05:54:51 PM »
Quote
If you want to play FPS's on an obscure console, get an Atari Jaguar. 

Yeah, like that Alien Vs. Predator game, weird stuff.
Came to chew bubble gum and kick ass, but I don't know how to chew