There certainly has been a fair bit of discussion on this thread and others here as to whether the PAL system runs full speed vs the US system or not; some say yes, some say no - however, the bottom line is that the games seem to run full speed, which after all is all that matters...
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Thanks for the welcome, ceti alpha.
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Arkhan - as you say "-ph +f" !
Technically, as you say, ceti alpha, Turbografx is right as a PAL unit; as no "16" in the name, however, when you also play Jap games too, does that become TurboGrafx-PCE ?
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Duo_R - I think you might be referring to the plug'n'play system I made, where I took plug'n'play boards and made them into cartridges, to be read by the main system. The DS has a small screen, squinty; and systems like the PSP need emulators to play other systems; i've yet to see an emulator that plays games exactly as the original would have been represented, without slowdowns, artifacts, framerate skip, choppy video or choppy audio. Granted, there are some very good emulators out there, but there is nothing better than using original hardware.
My case will accomodate a variety of console systems; however the only one I have actually made to date is the PSOne for it, and made a guide and template, so that is what I currently sell it for. After the TurboGrafx, I will do an N64; that will then be three systems for the case kits - more to follow afterwards - plan to reduce the Amstrad GX4000 board after that to fit into my case as the project after that.
If you are into vacuum forming, have a look at
http://www.cnczone.com/forums/forumdisplay.php?f=291