yo - yeah, I know we made a bunch of errors - that was the last thing I said, but I don't think it's in there.
Basically, christian and I got asked to do the podcast the day before, and the day of, well, we spend that day doing our jobs and such. In terms of research, none of us knew what would be discussed, and the point was basically to reminisce, because as someone said, all the technical info was already in the retrospective.
I think podcasts are silly, but I go on them when people ask. Just so you know, here's how the retronauts postmortem works - the host asks some people to come on, then they talk for a while. Researching is impossible, because who knows what you're going to talk about? I know stuff about the pc engine/tg-16, but certainly not everything. Am I a "big fan?" Well, I've been playing my pc engine several times per week for the last 6 months or so, after a hiatus of about a year. I own about 200 games at this point, two duos, a turbo express, and about 12 million controllers of various types.
It's true that we didn't get all the facts right - it's hard to recall the specifics without the internet there to help you. I didn't do too well in history in highschool, you might surmise. I'm not saying we shouldn't have gotten the facts right - but the podcast wasn't about facts, it was about talking about why we like the console.
Anyway, it's fair not to like it, and I don't really care if people do, cause it's not MY podcast - but I figured I'd let you all know how it went down.