The green dragon in the pce game will kick up dust as he moves along the sand, the second set of pics show the pce game with four frames instead of three frames for the collapsing hole that the scarab will pop out of.
PCE Genesis
The water in the pce WOT is animated, the sega cd is not, you can also destroy the protruding rock which will explode and fall back down to earth, pushing Landis down if underneath. The Egyptian column is more detailed in the pce.
PCE Genesis
Missing third scarab.
PCE Genesis
The pce WOT tends to have more detail in the BGs and slightly better animation on a couple of smaller enemies(1st level only so far)
I looked for anything that was better in the sega cd and i just could not find any thing, not even parallax scrolling(1st level only).
Lets do some more Lords of Thunder, oh and this is not about colors since the pce emulator im using makes LOT look a bit washed out.
The sega cd has six layers of scroll while the pce has three but the pce is more detailed with more rocks in the water etc, the art is a bit better too, like the way the grass is covering the bottom of the trees.
pce sega
The pce has eight lines of scroll in the water while the sega cd has six that i could see, the pce water shimmers and the sega cd does not.
pce sega
In the pce LOT the player sprite will make a splash every time leaves or enters water, the sega cd does not.
pce sega
There is lightning in the pce game
pce
sega
Fade out in the pce version.
Its hard to tale but the boss while still under water will move foward and then to the right in the pce LOT, in the sega cd the boss just moves from left to right.
In the last screen pce screen, the white arrow indicates where the line scroll ends.
Fir the sega cd, the line scrolls where the shortest arrow indicates.
sega cd
Simple fade in, not going to show every frame, the sega cd once again does not do this, the fade in represents you character going from a bright out side day to a dark cave and his eyes adjusting from a bright to a dark environment.
sega cd
pce sega