Author Topic: 2-player, beat 'em-up roundup  (Read 580 times)

ParanoiaDragon

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Re: 2-player, beat 'em-up roundup
« Reply #15 on: March 14, 2011, 02:55:28 PM »
I think a beat 'em up would be a great indie project. There have been so many efforts to recreate and expand upon Streets of Rage (Beats of Rage, Bombergames' SOR) that I would think, programming-wise, that basic beat 'em up mechanics would be pretty well understood. The art would be the hardest part, likely.

Yup, never fear, there is one in the works!  It'll be awhile, gotta get Mysterious Song's code wrapped up & released, & then have another game that's being heavily worked on by the rest of us, with another that has already been worked on for awhile.  It'll still be awhile, but, a brawler is deffinitly one of the things we want to address on the Turbo because of it's lack of them!

The big question is, which model will you adhere to? The Final Fight/SoR model, the Double Dragons model, or something very different?

I'd deffinitely have to say like Final Fight/SoR.  

As for "another" game, no, it's not Neutopia 3, but something we haven't announced at all yet, that's been in the works since we started some work on N3.  N3 is going to be quite a large & complicated project, so, I think we're pretty much building up to do that one.  I "think" N3 is going to be completely in assembly IIRC.  The original engine that was being worked on will be scrapped.  My music for it, will be touched up a bit, since my skills have improved since then.  I really don't know where exactly to fit Neutopia 3's release, I myself have my own project I'm planning out, & am hoping will be able to use one of our existing game engines(possibly modified) so that it doesn't take up too much of the rest of the team's time.  

shubibiman

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Re: 2-player, beat 'em-up roundup
« Reply #16 on: March 15, 2011, 08:46:30 PM »
The PCE is shy on brawlers because it is NOT a real 16 bits.
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esteban

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Re: 2-player, beat 'em-up roundup
« Reply #17 on: March 16, 2011, 12:19:57 AM »
A solid argument can be made that Darkwing Duck is a brawler.

Not by design, mind you, but a brawler nonetheless.

:)

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ParanoiaDragon

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Re: 2-player, beat 'em-up roundup
« Reply #18 on: March 19, 2011, 03:26:31 PM »
Just booted up & played Ane-san, & it is indeed 2players!!  I wish someone would hack Riot Zone & make it 2 players ](*,)

SaturdayMorningRobots

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Re: 2-player, beat 'em-up roundup
« Reply #19 on: March 19, 2011, 04:20:05 PM »
I'd really love to own Ane-san The crazy delinquent girl aesthetic appeals to me, but the game is a bit too pricey.

ParanoiaDragon

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Re: 2-player, beat 'em-up roundup
« Reply #20 on: March 19, 2011, 05:49:08 PM »
It can be pricey, but, IIRC, that's one game where I got a fluke of a deal!  I think I paid around 20 bucks for it.  It's just one of those random things on ebay.  Did something similar with Rainbow Islands, Dragon Knight & Graphiti, Puyo Puyo Tsu, Fausette Amour & I think a couple others.  But, I'm sure there are other games I paid too much for, so, probably even's itself out.

exodus

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Re: 2-player, beat 'em-up roundup
« Reply #21 on: March 21, 2011, 11:52:28 AM »
one might call Splatterhouse a beat 'em up.

Black Tiger

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Re: 2-player, beat 'em-up roundup
« Reply #22 on: March 21, 2011, 01:11:03 PM »
The PCE is shy on brawlers because it is NOT a real 16 bits.

Unlike the NES, which was NOT shy on them.  :wink:


The PCE came up in a Genesis vs SNES beat 'em up thread on Sega-16. Here are some of the games I mentioned that are similar-

Golden Axe, Genocide, Ninja Warriors, Iga Ninden Gaou, Cyber Cross, Cyber Cross, Wonder Momo, Takeda Shingen, Rastan Saga II, Samurai Ghost.

The PCE came up when someone said how it only has 1 great, 1 good, 1 average beat 'em up and a terrible one. The NES was soon discussed and people praised its beat 'em ups and a few people said that Double Dragon II and River City Ransom were two of the best. Both of which of course are also on PCE. :P
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