Author Topic: Does the US Gate of Thunder suffer from having other games on the CD?  (Read 626 times)

DragonmasterDan

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Re: Does the US Gate of Thunder suffer from having other games on the CD?
« Reply #15 on: September 13, 2011, 10:47:14 PM »
Lol, if they really were running out of space,  they just would had shortened the ugha bonk intro, which probably alone takes about a multiple space of the three extra games on the disc.

Yep, the fact that it's using redbook audio and is essentially a cutscene uses way more space than the other two bonk games and bomberman combined. There's no issue with lost content on the 4 in 1 disc.
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Black Tiger

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Re: Does the US Gate of Thunder suffer from having other games on the CD?
« Reply #16 on: September 15, 2011, 06:20:47 AM »
Although the PC Engine version isn't pushing the limit for space, the 4-in-1 does have some considerable extra space used than just the roms. Aside from the cutscene fmv and audio track, there's also the music track from Sim Earth and who knows what other random stuff that TTi might've left on it.
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grahf

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Re: Does the US Gate of Thunder suffer from having other games on the CD?
« Reply #17 on: September 16, 2011, 04:32:58 AM »
I like how the bios screen rotates away when you press Run. That's a pretty cool effect.

geise

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Re: Does the US Gate of Thunder suffer from having other games on the CD?
« Reply #18 on: September 16, 2011, 05:01:50 AM »
Although the PC Engine version isn't pushing the limit for space, the 4-in-1 does have some considerable extra space used than just the roms. Aside from the cutscene fmv and audio track, there's also the music track from Sim Earth and who knows what other random stuff that TTi might've left on it.
I always wondered what the hell those other cd audio tracks were from.  Haha 19 years I finally know!

Black Tiger

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Re: Does the US Gate of Thunder suffer from having other games on the CD?
« Reply #19 on: September 16, 2011, 05:34:16 AM »
I like how the bios screen rotates away when you press Run. That's a pretty cool effect.

It's the Mode 7 hardware that the System 3.0 card adds. There is also several SNES's worth of Mode 7 chips scaling ships in GoT's intro. The 4-in-1 was the perfect killer app to demonstrate the power of the Super CD format.
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DragonmasterDan

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Re: Does the US Gate of Thunder suffer from having other games on the CD?
« Reply #20 on: September 16, 2011, 05:50:09 AM »
I like how the bios screen rotates away when you press Run. That's a pretty cool effect.

It's the Mode 7 hardware that the System 3.0 card adds. There is also several SNES's worth of Mode 7 chips scaling ships in GoT's intro. The 4-in-1 was the perfect killer app to demonstrate the power of the Super CD format.

I remember objects come out of the background to kill you in level II, but I don't recall it being super mode 7ish.
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Black Tiger

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Re: Does the US Gate of Thunder suffer from having other games on the CD?
« Reply #21 on: September 16, 2011, 08:17:24 AM »
I like how the bios screen rotates away when you press Run. That's a pretty cool effect.

It's the Mode 7 hardware that the System 3.0 card adds. There is also several SNES's worth of Mode 7 chips scaling ships in GoT's intro. The 4-in-1 was the perfect killer app to demonstrate the power of the Super CD format.

I remember objects come out of the background to kill you in level II, but I don't recall it being super mode 7ish.

Those aren't animated very smooth, but the intro has silky smooth scaling sprites, each of which would require a single SNES running under Mode 7 to render via hardware. :P
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