they have to be split into 16x16 sprites, side by side.
By side by side, like a train? So when I get a position it would all be
(mb,"c.pcx",number,0,1,1); threwout the entire code, without moving
down or up in the image file?
Could they be loaded individually?
I am still going threw the graphics document. Mostly asm stuff but I can see it talking about memory locations that is often used, by sprite files.
I was thinking, what are common memory locations used by most in game sprites?
I did have some error where the sprite did load but all I got was a grey area, so I tried a differnt memory location.
........I GOING TO TAKE A BREAK FROM PROGRAMMING PERIOD AND GET BACK TO MAKING ARTWORK for while