It looks a lot like Monoliths Tron 2.0 game. Did he use that Lithtech engine or something?
No, hes using id Tech3. He did all the art/stuff himself. It's obviously Tron inspired though. We're all Tron fanatics in Cleveland. The original ideas started to form before Tron legacy even came out. he thought it'd be neat to ride the Tron legacy hype back when it came out... but then I'm pretty sure he decided that would look tacky... lol
visuals wise, it definitely looks awesome, and not like any other FPS out there right now. Even Tron 2.0 doesn't quite look like this. Tron 2.0 is excellent though.
Looks pretty good, but unfortunately I don't think he's gonna make it...
If your friend not employed and doing this full time?
Yes, things look bleak... (unfortunately), and yes, he's trying to do this full time, with fingers crossed.
It's a lot of stressful work to make an FPS by yourself. He's an amazing art/level person, but it's still a lot for one dude. Enough to make you hate doing it while you're doing it.
If funding goes through, I will become the programmer to take some of the heat off of him so he can focus on the levels and the visuals.
Between all the time/software/prizes/other production costs involved, 50,000$ isn't anything.
but it still seems like a shit load -_-;
*fingers crossed*
Right now the game is basically 1 level (what you see in the video), and just two mostly operational enemies. the rest of the enemies have about as much AI as Intellivision game enemies.
It seems like the only way to really get these kickstarters to succeed, is to have the right social connections. I've seen goofy watches and iphone docks get TONS of funding... for pieces of plastic...
all because magazines like Forbes, and big-name computer sites mention it.
For indie FPS games though, it ain't that simple. -_-