Author Topic: Mysterious Song for the Xbox 360  (Read 1940 times)

T2KFreeker

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Re: Mysterious Song for the Xbox 360
« Reply #15 on: July 11, 2012, 05:15:58 PM »
I didn't pre-order the game, to get any  :-({|= about HD. I pre-ordered the game, to play it on a real game console, in it's imortality. I mean okay, if you are using, whatever art at X resolution, good for those Hard ram users, seriously, I brought the game for the PCE.

Go f*ck yourself.

hahahaha....

I concur.
END OF LINE.

MotherGunner

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Re: Mysterious Song for the Xbox 360
« Reply #16 on: July 11, 2012, 06:22:24 PM »
I'd buy it.  :)


I'd buy it hard...I'd buy it so hard...

-MG

SI VIS PACEM, PARA BELLUM (If you want peace, Prepare for war)
SI VIS BELLUM, PARA MATRIMONIUM (If you want war, Prepare for marriage)

Bernie

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Re: Mysterious Song for the Xbox 360
« Reply #17 on: July 11, 2012, 11:06:48 PM »
What in the hell......  MG, why you do this to me?????   My eyes!!!!!!!

MotherGunner

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Re: Mysterious Song for the Xbox 360
« Reply #18 on: July 12, 2012, 05:27:06 AM »
Now now Bernie.  I DID crop it just right...*wink*
-MG

SI VIS PACEM, PARA BELLUM (If you want peace, Prepare for war)
SI VIS BELLUM, PARA MATRIMONIUM (If you want war, Prepare for marriage)

nodtveidt

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Re: Mysterious Song for the Xbox 360
« Reply #19 on: September 05, 2012, 06:31:39 AM »
Now that I've finally got the CC bit going, I went to convert MSRX to its 360 format. Started up VS'10 only to find that every one of my projects has been erased. All of them... they're all gone. They're just f*cking gone. I have no idea how that happened, but dumbass me never backed them up either. That really bites, as MSRX was close to completion and I had written a pretty nifty gamepad event system that was very similar to the one in HuC. Oh well... time to start over. The gamepad event system can be rewritten pretty quickly, but MSRX can't be... although most of the code from the HuC version is directly portable, it still took a month to code it and it will take another month to recode it.

So, scratch MSRX as a test program. Oh well... even though the wipeout also took my modified versions of Riemers' tutorials, I just snagged Series3D2 and did a quick conversion... took about an hour. Rewrote it to use the gamepad rather than the keyboard, and bumped it up to 1920x1080. The result:



It's not MSRX but it does show that I'm now able to deploy apps to the 360. Riemers' textures look like crap on my hidef screen though... I could replace them with better textures. :)

Senshi

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Re: Mysterious Song for the Xbox 360
« Reply #20 on: September 05, 2012, 10:09:33 AM »
Quote
Looks like it's going to be a split demonstration... "original" PCE version and an HD version.

I didn't pre-order the game, to get any  :-({|= about HD. I pre-ordered the game, to play it on a real game console, in it's imortality. I mean okay, if you are using, whatever art at X resolution, good for those Hard ram users, seriously, I brought the game for the PCE.

About wives, yes yes, I am sure she is right ( of course she is ), somebody with XBL, will be like "Zomgsh, classic retero, graphics. Look everybody I am playing a new game.



lol...just write in your native language and i'll google translate it, it will make more sense.
PSN: Dynastic_Hero
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