Author Topic: Grelox (Zillion inspired)  (Read 6032 times)

sunteam_paul

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Re: Grelox (Zillion inspired)
« Reply #30 on: March 22, 2018, 08:20:43 AM »
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Necromancer

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Re: Grelox (Zillion inspired)
« Reply #31 on: March 22, 2018, 09:19:46 AM »
Cool, man, though I'm not sure about being able to stand on the nests.  That looks weird.
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sunteam_paul

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Re: Grelox (Zillion inspired)
« Reply #32 on: March 22, 2018, 08:28:48 PM »
Cool, man, though I'm not sure about being able to stand on the nests.  That looks weird.

I can lower the hit box on them so there's less air walking.
The PC Engine Software Bible
Quote from: Tatsujin
I just felt in a hole!

esteban

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Re: Grelox (Zillion inspired)
« Reply #33 on: April 15, 2018, 01:33:03 AM »
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Excellent!

I have a few small changes for you to implement ASAP:

(1) instead of a platformer, our hero flies around and shoots things
(2) press button a to shoot forward, button b flips hero around to shoot backwards
(3) change title screen to read “Living on a Grelox”
(4) insert Jon Bovi MIDI tunes

Otherwise, everything in the video is magnificent!

:)
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wildfruit

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Re: Grelox (Zillion inspired)
« Reply #34 on: April 15, 2018, 01:56:47 AM »
I really like the look of some of the little things. They way the character moves is nice and the little speech bubble thing when turning off a computer is cute.

Galad

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Re: Grelox (Zillion inspired)
« Reply #35 on: April 15, 2018, 07:17:46 AM »
Since I don't know much about game maker what are you using for some of the ai?way points?

sunteam_paul

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Re: Grelox (Zillion inspired)
« Reply #36 on: April 15, 2018, 10:05:43 AM »
Since I don't know much about game maker what are you using for some of the ai?way points?

Depends. Some have coded random movement, others interact with invisible control objects on the map to change direction. I need to work on more enemy types so I might have an 'aggro range' set up for some in future.
The PC Engine Software Bible
Quote from: Tatsujin
I just felt in a hole!