Author Topic: Interested in starting a Duo/PCFX translation, but...  (Read 411 times)

Maximg

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Interested in starting a Duo/PCFX translation, but...
« on: October 21, 2003, 10:16:00 AM »
I'm interested in starting a PC Engine Duo/PCFX translation of my own, but I'm in need of some "tools" and info - mainly a way to test out a patch without burning a new CD each time.  Any suggestions on that?

Any suggestions on other helpful tools that may speed up the process?

Thanks,

-Nick

stinky2k3

  • Guest
Re: Interested in starting a Duo/PCFX translation, but...
« Reply #1 on: October 21, 2003, 11:09:00 AM »
Quote
Quote:
mainly a way to test out a patch without burning a new CD each time. Any suggestions on that?



You could try using Daemon Tools to load your iso or cue of your patched game, and run using an emulator.

Maximg

  • Guest
Re: Interested in starting a Duo/PCFX translation, but...
« Reply #2 on: October 22, 2003, 08:41:00 AM »
I actually tried that... are there any "hints" to get that working?  Do I have to rip my discs a certain way?  I was using Magic Engine...  

stinky2k3

  • Guest
Re: Interested in starting a Duo/PCFX translation, but...
« Reply #3 on: October 22, 2003, 09:02:00 AM »
How are you ripping them right now?

Maximg

  • Guest
Re: Interested in starting a Duo/PCFX translation, but...
« Reply #4 on: October 25, 2003, 04:07:00 PM »
cddisect.  Rips games into a .cue, .iso, and .wav for the sound files.  Works fine when using the rips or original CDs on the X-Box, but not on Magic Engine...