Author Topic: Supergrafx - is it worth it?  (Read 1592 times)

FM-77

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Supergrafx - is it worth it?
« Reply #45 on: March 20, 2006, 12:37:32 AM »
Isn't there a SNES version of this game too? How does that look?

Superfamifreak

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Supergrafx - is it worth it?
« Reply #46 on: March 20, 2006, 01:42:37 AM »
Quote from: "Seldane"
Isn't there a SNES version of this game too? How does that look?


The Super famicom got Chohmakaimura - Super Ghouls & Ghosts.

IMO a much better game.

handygrafx

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Supergrafx - is it worth it?
« Reply #47 on: March 20, 2006, 06:51:31 AM »
Quote from: "Seldane"
Isn't there a SNES version of this game too? How does that look?


no, there is no SNES version of Daimakamimura ~ Ghouls 'N Ghosts

however there is Chomakaimura aka Super Ghouls 'n Ghosts, it's a sequel to Daimakaimura.

Super Ghouls 'N Ghosts  looks  a lot better than Megadrive-Genesis or SuperGrafx Diamakaimura, but not as good as Arcade Daimakaimura

handygrafx

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Supergrafx - is it worth it?
« Reply #48 on: March 20, 2006, 06:59:06 AM »
Quote from: "Black_Tiger"



And since the Supergrafx had a pallete of thousands of colors and hardware scaling & rotation and a faster cpu, then all of its games of course would have to better.



actually SuperGrafx had te same CPU at the same speed as the PC-Engine, and *might* not have had hardware scaling & rotation, although EGM implied it did.   I'm not sure if the scaling we see in Battle Ace and Aldyness is hardware scaling or done in software.

Superfamifreak

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Supergrafx - is it worth it?
« Reply #49 on: March 20, 2006, 07:04:36 AM »
http://www.neo-geo.com/forums/showthread.php?t=140907

http://www.neo-geo.com/forums/showthread.php?t=140902

handygrafx = airraid

Seems like a certain some one is doing the rounds on all the major retro forums....

Basically he is signing up to all forums and posting the same pictures and threads on each one.

A bit... sad really.

pixeljunkie

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Supergrafx - is it worth it?
« Reply #50 on: March 20, 2006, 07:37:56 AM »
gawd! he is really workin' my tit

handygrafx

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Supergrafx - is it worth it?
« Reply #51 on: March 20, 2006, 08:43:38 AM »
Superfamifreak: nobody on Neo-Geo.com was able to offer any real arguement that showed the comparisons were wrong.  the comparison still stands for all to see (except on Neo-Geo.com where they hid my posts)


as for Super Ghouls 'N Ghosts, I think it was a retarded step backwards in gameplay.  the hidious slowdown combined with the fact that you cannot attack up-down, just sucks. I will say though, the double jump is was an awesome addition.

however technically, the arcade Ghouls crushes Super Ghouls.  the Super Fami is no CP-System ~ CPS.

vestcoat

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Supergrafx - is it worth it?
« Reply #52 on: March 31, 2006, 10:04:31 AM »
alright, i gotta say i'm really digging the Super Grafx.  Even though it barely has any games and i only have 3 of them, it really does feel like a different system from the PCE.
I got Ghouls and Ghosts and Battle Ace in the mail yesterday.
G+G is awesome.  After only playing the Master System version for years, the super grafx looks beautiful by comparison.  i don't care if it's not arcade perfect.
I even like Battle Ace too.  It's repetitive, but it's a one of a kind game on the PCE.
I've been playing Aldynes for the past two weeks and that's great.
It's also just really nice to have the PCE compatibility so i can play Street Fighter 2 or PC Gengin 3 without a bloody converter.
hell yeah
STATUS: Try not to barf in your mouth.

Digi.k

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Supergrafx - is it worth it?
« Reply #53 on: March 31, 2006, 10:40:29 AM »
you know I coulda swore I noticed that PCE games that had quite a few slowdown seemed a lot less noticeable when playing them on the Supergrafx but that was years ago..


I also coulda swore that PCE games like Street Fighter and parodius ran just just a tiny fraction faster on the SGX.. but maybe my memory is playing up...

Bonknuts

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Supergrafx - is it worth it?
« Reply #54 on: March 31, 2006, 11:50:49 AM »
I don't want to start any rumors, but the SGX CPU did have an "A" revision that the other systems did not.

Although unlikey, it's possible that there would be slightly less slowdown - maybe a reduction in opcode penalties (+1 cpu clock cycle wait state is added to every access/read/write of the VCE and VDC on the non "A" revision hu6280 systems, even though it is not needed - info from Charles MacDonald).

 By comparison, some roms running on MagicEngine, slowdown less than the real machine, even though the CPU is not overclocked, because certain penalties are not emulated. So it's possible that the "A" revision has reduced clock cycles on some instructions and/or does not have the VDC/VCE +1 clock cycle penalty like its brethren.

handygrafx

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Supergrafx - is it worth it?
« Reply #55 on: April 01, 2006, 05:20:54 AM »
I really enjoy Aldynes the most, of any SuperGrafx game-- even more so because it's completely exclusive to SuperGrafx, no better version exists elsewhere.