Author Topic: (7/17/2014 - 7/23/2014) Game of the Week: Dungeon Explorer  (Read 662 times)

Damon Plus

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Re: (7/17/2014 - 7/23/2014) Game of the Week: Dungeon Explorer
« Reply #15 on: July 26, 2014, 10:18:57 PM »
Sorry for the delay in posting.

I recently aqcuired this game, being one of the ones I was looking for quite some time, and it didn't dissappoint. It's like a  somewhat deeper Gauntlet game. Graphics are correct if a bit repetitive, and I wish gameplay was a bit less "arcade-y" at times, but that are about the only flaws of the game. Music is A-M-A-Z-I-N-G and gives a great atmosphere to the game. My favorite themes are the tavern one (so relaxing), and a later one you can hear at some sort of crystal tower.

 I love the fact you have so many characters (even hidden ones!) at your disposal, each with different magic, attacks and overall stats, it gives the game a great replay value. Length is ideal for me, at about 4-5 hours. As someone said, one of the best reasons to get a Turbotap, if you're lucky enough to have 4 friends who want to play with you.

PS: I find odd how stats are distributed between characters. The Fighter has a total of 34 points if I'm not mistaken, while other characters have about 25-26. That means that some characters need to beat more than half a game to be even with a starting Fighter!

esteban

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(7/17/2014 - 7/23/2014) Game of the Week: Dungeon Explorer
« Reply #16 on: July 27, 2014, 02:35:54 AM »
Sorry for the delay in posting.

I recently aqcuired this game, being one of the ones I was looking for quite some time, and it didn't dissappoint. It's like a  somewhat deeper Gauntlet game. Graphics are correct if a bit repetitive, and I wish gameplay was a bit less "arcade-y" at times, but that are about the only flaws of the game. Music is A-M-A-Z-I-N-G and gives a great atmosphere to the game. My favorite themes are the tavern one (so relaxing), and a later one you can hear at some sort of crystal tower.

 I love the fact you have so many characters (even hidden ones!) at your disposal, each with different magic, attacks and overall stats, it gives the game a great replay value. Length is ideal for me, at about 4-5 hours. As someone said, one of the best reasons to get a Turbotap, if you're lucky enough to have 4 friends who want to play with you.

PS: I find odd how stats are distributed between characters. The Fighter has a total of 34 points if I'm not mistaken, while other characters have about 25-26. That means that some characters need to beat more than half a game to be even with a starting Fighter!

Yes, I concur, DE adds depth to Gauntlet and, IMO, improves it. At a certain point Gauntlet can get tedious, but DE, with its ARPG-lite dressing, is all I need to be totally pleased (I have a purpose for getting to the next stage! building up characters! Etc!

Don't get me wrong, I love Gauntlet. Addicted to it back in the day.

I never really examined the STATS too closely, and how they evolved over a career, but my experience led me to feel that a "good player" can survive a lot of situations, regardless of stats. This is assuming, of course, that a certain minimum level has been obtained relative to the challenge (for example, you have to be able to run pretty fast to escape El Tigre boss...I'm not sure if a party without AT LEAST ONE fast bastard will be able to beat him.

Which leads to my next point:
2+ player parties lead to such a different mode of playing, because you can play off each other's strengths (ONE character doesn't have to be a well-rounded super-power, as required in a single-player game). For example, take the scenario with El Tigre: as long as ONE person in your party can outrun him, and beat him, the entire party can progress (sure they miss leveling up crystal, but the game isn't over). I remember a few folks in our party (of five! Ha!) dying at El Tigre, but we didn't care, we were having fun and yeah, it sucked a little (to forgo an opportunity to level-up with a CUTE CRYSTAL), but we didn't want to stop.
« Last Edit: July 27, 2014, 05:09:20 AM by esteban »
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munchiaz

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Re: (7/17/2014 - 7/23/2014) Game of the Week: Dungeon Explorer
« Reply #17 on: July 29, 2014, 06:16:19 AM »
I beat DE a few days ago with the fighter. Really fun game. I need to play co-op on this one of these days

_joshuaTurbo

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Re: (7/17/2014 - 7/23/2014) Game of the Week: Dungeon Explorer
« Reply #18 on: July 29, 2014, 06:41:37 AM »
When you choose your character/class and play through the game, does DE give you a password to use along with game saves?  I remember playing through DE2 with friends and we all played it separately and then beat the game together using our game codes.

Something we could do is play the game at our homes and bring the codes to gamer gatherings like MGC, VGS and OcTurboFest.  :)