@ccovell: Looks impressive! I noted that when the shot zooms out, the track can be seen as visibly curved. However, when your actually playing the game at a 45 degree angle, the track looks more straight with only perhaps the bottom portion slightly bending. I assume this was done for a reason? It reminds me of those games where to simulate turns they make the sides of the road move left and right, but in parallel rather than drawing them actually curved.