Author Topic: region hardware mod vs. hucard converter (pchension)  (Read 653 times)

Ergot_Cholera

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Re: region hardware mod vs. hucard converter (pchension)
« Reply #15 on: January 26, 2016, 08:44:57 PM »
Converter can run $100+ and it only works for Japanese games on USA console, Japanese console needs to be modded to run USA games.

Region switch can be had for less than $20 if you're capable of modding yourself.  OBEY mod is $16 and quite easy to use.

8p2t switch is fairly hard to find nowday.  Under $20, I can only find large and fugly rotary switch that won't fit inside any TG-16, PCE, CGFx, and Duo.  The smaller 8p2t switch that is not rotary starts at $25.
I have around 40 8P2T slide switches that fit perfectly in the space on the right side of a PCE or Core Grafx. I also have a few of the locking push switches, but they are only really suitable for the larger consoles.
The Turbo Everdrive v2 works fine on my region modded Pc-Engine Duo. Not sure about the v1 however.


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My Everdrive V1.2 works fine on my Core Grafx with 8P2T switch. Don't know about the  chip mod version though.

spawnshop

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Re: region hardware mod vs. hucard converter (pchension)
« Reply #16 on: January 27, 2016, 12:08:59 AM »
Not at all you will get rgb picture from the cd games but the cable will come from the tg16.  Audio you can connect to the back of the dock.


I've been waiting for months for the dbGrafxBooster‬ to be available, and now that it finally is, I'm not sure I want it anymore....LOL.   I like that it's not a hardware mod, but now that I know a hardware mod chip will let me play the CD games in RGB too, and the booster won't, it's definitely a major strike against it.

wilykat

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Re: region hardware mod vs. hucard converter (pchension)
« Reply #17 on: January 27, 2016, 10:30:17 AM »
The general consensus is that TED are fine with all region mod if the mod is wired correctly.  Passive mod using physical switch are fine. Electronic switch using ICs needs to have 5v wired directly off the voltage regulator and not somewhere else because the 5v rail may be sagging a bit and with TED, 5v rail may drop below the minimum level for the mod to work.

MNKyDeth

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Re: region hardware mod vs. hucard converter (pchension)
« Reply #18 on: January 28, 2016, 03:05:02 AM »
The general consensus is that TED are fine with all region mod if the mod is wired correctly.  Passive mod using physical switch are fine. Electronic switch using ICs needs to have 5v wired directly off the voltage regulator and not somewhere else because the 5v rail may be sagging a bit and with TED, 5v rail may drop below the minimum level for the mod to work.

I have not tested prior TED versions. But TED 2.4 seems to work without issue with Obey chip mod on several of my PC Engine Duo and Duo-R's. At least three each, while being wired to pin 38 Hucard pin for the 5v.

I have not tried any other versions of the console's besides these two and one console did need new 7805's for it to work properly. I think the issues were with TED 2.0 - 2.3 and I think any issues have been resolved with TED 2.4 but this is based on a small selection of consoles in my possession.

ginoscope

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Re: region hardware mod vs. hucard converter (pchension)
« Reply #19 on: January 28, 2016, 05:12:40 AM »
Not at all you will get rgb picture from the cd games but the cable will come from the tg16.  Audio you can connect to the back of the dock.


I've been waiting for months for the dbGrafxBooster‬ to be available, and now that it finally is, I'm not sure I want it anymore....LOL.   I like that it's not a hardware mod, but now that I know a hardware mod chip will let me play the CD games in RGB too, and the booster won't, it's definitely a major strike against it.

Agreed the dbGrafxBooster‬  is a cool mod but the fact that I cannot use the CD is a major drawback.

Keith Courage

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Re: region hardware mod vs. hucard converter (pchension)
« Reply #20 on: January 28, 2016, 07:44:41 AM »
The general consensus is that TED are fine with all region mod if the mod is wired correctly.  Passive mod using physical switch are fine. Electronic switch using ICs needs to have 5v wired directly off the voltage regulator and not somewhere else because the 5v rail may be sagging a bit and with TED, 5v rail may drop below the minimum level for the mod to work.

I have not tested prior TED versions. But TED 2.4 seems to work without issue with Obey chip mod on several of my PC Engine Duo and Duo-R's. At least three each, while being wired to pin 38 Hucard pin for the 5v.

I have not tried any other versions of the console's besides these two and one console did need new 7805's for it to work properly. I think the issues were with TED 2.0 - 2.3 and I think any issues have been resolved with TED 2.4 but this is based on a small selection of consoles in my possession.

This is good to know. I've come across a few people who have had issues with region mods and the V2.0 ever drive. Good to know I can tell them that V2.4 has no problems. I can say that V1 also works with no issues as long as the mod is done correctly. Short wiring, thin gauge wires, and 5V direct from 7805. Also, 8PDT switches cause no issues with US Turbo Grafx, PC Engine,  and DUO-R/RX systems.  However using 8PDT in Turbo DUO or PC Engine DUO system causes problems with the V1 everdrive.