Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Home
Help
Search
Login
Register
Welcome to PCEngineFans!
PCEngineFans.com - The PC Engine and TurboGrafx-16 Community Forum
»
Tech and Homebrew
»
Turbo/PCE Game/Tool Development
»
Asteroid Challenge FX
« previous
next »
Print
Pages: [
1
]
Author
Topic: Asteroid Challenge FX (Read 471 times)
nodtveidt
Guest
Asteroid Challenge FX
«
on:
March 20, 2016, 07:15:46 AM »
This is a functional demo for the PC-FX. This is a converted version of Asteroid Challenge for the PCE, released about four years ago to test the METRO shooter engine for the project that eventually became Einzelganger... though unfortunately we have not made any progress on that in years. The only thing that remains of it is some concept art and this shooter demo. Anyway, this has been tested on a real PC-FX machine, so you can actually burn a copy and run it on the real thing.
Download link:
http://www.frozenutopia.com/pcfx/acfxdemo.7z
EDIT:
Update #1: ADPCM playback works, "PRESS RUN" works.
http://www.frozenutopia.com/pcfx/acfxdemoupdate1.7z
«
Last Edit: March 21, 2016, 01:46:36 PM by The Old Rover
»
Logged
xelement5x
Hero Member
Posts: 3921
Re: Asteroid Challenge FX
«
Reply #1 on:
March 20, 2016, 07:32:24 AM »
Woot! Finally some PC-FX love!
Logged
Gredler: spread her legs and push her down to make her more lively<br>***<br>majors: You used to be the great man, this icon we all looked up to and now your just a pico collecting 'tard...oh, how the mighty have fallen...<br>***<br>_joshuaTurbo: Sex, Lies, Rape and Arkhan. A TurboGrafx love story
Opethian
Hero Member
Posts: 3299
Re: Asteroid Challenge FX
«
Reply #2 on:
March 20, 2016, 07:32:49 AM »
this thread delivers
Logged
[Mon 16:27] <BlueBMW> i wouldnt sell an unmolested duo hehe. I molest the crap outta of em before they leave me
Necromancer
Global Moderator
Hero Member
Posts: 21366
Re: Asteroid Challenge FX
«
Reply #3 on:
March 21, 2016, 03:11:29 AM »
Cool, man!
Logged
U.S. Collection: 97% complete 155/159 titles
nodtveidt
Guest
Re: Asteroid Challenge FX
«
Reply #4 on:
March 21, 2016, 01:47:21 PM »
First update released: adds ADPCM playback and now you can play more than once. Update in first post.
Logged
nodtveidt
Guest
Re: Asteroid Challenge FX
«
Reply #5 on:
March 21, 2016, 02:07:26 PM »
Demo video:
Logged
Punch
Hero Member
Posts: 3278
Re: Asteroid Challenge FX
«
Reply #6 on:
March 21, 2016, 03:19:35 PM »
What's with the horizontal sprite drop, isn't the PCFX supposed to be a 2D powerhouse?
Logged
nodtveidt
Guest
Re: Asteroid Challenge FX
«
Reply #7 on:
March 21, 2016, 03:55:15 PM »
Quote from: Punch on March 21, 2016, 03:19:35 PM
What's with the horizontal sprite drop, isn't the PCFX supposed to be a 2D powerhouse?
Did you read the video description?
Logged
SignOfZeta
Hero Member
Posts: 8497
Re: Asteroid Challenge FX
«
Reply #8 on:
March 21, 2016, 04:28:56 PM »
Ok, now I'll buy one of these dumb machines.
Logged
https://soundcloud.com/signofzeta
Print
Pages: [
1
]
« previous
next »
PCEngineFans.com - The PC Engine and TurboGrafx-16 Community Forum
»
Tech and Homebrew
»
Turbo/PCE Game/Tool Development
»
Asteroid Challenge FX