Author Topic: Double Dungeons Opinions  (Read 840 times)

Necromancer

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 21365
Re: Double Dungeons Opinions
« Reply #15 on: February 27, 2017, 02:48:02 AM »
It definitely has an ending.  :-"

'Tis a fun game overall, but the later dungeons get rather tedious, being too big and taking too long to conquer.

U.S. Collection: 97% complete    155/159 titles

Arkhan

  • Hero Member
  • *****
  • Posts: 14142
  • Fuck Elmer.
    • Incessant Negativity Software
Re: Double Dungeons Opinions
« Reply #16 on: February 27, 2017, 07:10:21 AM »
This is a great game and they should have made more of them, because it's got the early 80s WRPG feel, with all of the JRPG flair.   It's the same sort of satisfying killing / exploring you get from something as far back as Akalabeth, but better.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

I'm a max level Forum Warrior.  I'm immortal.
If you're not ready to defend your claims, don't post em.

_joshuaTurbo

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 5156
Re: Double Dungeons Opinions
« Reply #17 on: February 27, 2017, 07:23:16 AM »
I like it!  Good luck!

Way better than Side Arms or Victory Run.  :)

Magister

  • Full Member
  • ***
  • Posts: 143
Re: Double Dungeons Opinions
« Reply #18 on: February 27, 2017, 11:12:00 AM »
We played it for a good number of levels, but having to start every dungeon with level 1 characters and equipment started to get old.  The story and ending for each dungeon was quite dull as well.  My son was really enjoying the game though.  So we said the hell with it and got the password to play Dungeon 22.  Just the last Dungeon alone took forever to get to the boss. 
This Space For Rent.

esteban

  • Hero Member
  • *****
  • Posts: 24063
Re: Double Dungeons Opinions
« Reply #19 on: March 07, 2017, 11:27:53 PM »
We played it for a good number of levels, but having to start every dungeon with level 1 characters and equipment started to get old.  The story and ending for each dungeon was quite dull as well.  My son was really enjoying the game though.  So we said the hell with it and got the password to play Dungeon 22.  Just the last Dungeon alone took forever to get to the boss.

Yes.

One of the fun, trivial aspects of co-op is that you can see the character design/sprite of the other player in a regular basis. It sounds silly, but it adds some much needed "visual interest" to the game...and it makes the solo vs. co-op experience feel slightly different, IMHO.

My brothers and I played this back in the day, when we had the free time for the later levels. I haven't tackled the last few levels in many, many years.

The music is good, but, Jesus, if ever there was a game that needed more songs. This game really should have had a full soundtrack. As it is, it's just a tease at what could have been an utterly fantastic collection of tunes (the other titles by this developer have a unique, distinctive soundscape to them, so it is reasonable to assume that it would have been a solid effort).

  |    |