Incase you missed these one's earlier..
Naxat Soft's version of Capcom's 1943 KAI
Open new1943kaifinal.mp3
Hudson Soft's Final Soldier, Super Star Soldier and Soldier Blade
Open soldierfiinal.mp3
Namco's Dragon Saber
Open dragonsaberfinal.mp3
Taito's Hana Tahka Daka!?
Open longnosefinal.mp3
Back to the pc engine sound.. well here some more music tracks i recorded earlier (and again its from the real stuff no emulation)!!
You know I really hated this soundtrack because it just seemed like worst of the pc engine music chip-scene.. in the way it just sounds sooo tinny and weak.. fast forward a decade I really do appreciate this now.. maybe its what Namco intended it to sound like.. tinny, weak, irritating.. and like a really cheap budget bad 70's slash horror flick as you start off the music matches the the scene and story ie bleak and lonely.. but the last two tracks give you the sense to fight on and live. There's also notes which just sound flat buzzing, or bleeps which to me reminds me of paranormal activity you know?? electricity flowing kinda thing... To get the best out of it you need headphones mostly because of the great stereo seperation which are fantastic on some bits not featured here..
anyway here's some music tracks taken from it: (5 tracks, 6.22 mins, 5.83mb)
Open splatter.mp3and I just love the music to bomberman 93' just listen to it! do eeet!!! imo the final track on this which is the ending music kinda reminds me of the good ol' amiga days as it sounds like nothing heard on the megadrive, SNES, NES or Mastersystem yup its got a very unique sound..(3 tracks, 4.54 mins, 5.61mb)
Open bomberman93final.mp3Air Zonk music which i think is done by the same person who handled 1943 kai and coryoon.. (2 tracks, 3.41 mins, 4.22mb)
Open airzonkfinal.mp3Detana!! twin bee:
just one track and a few sampled voices ^^,
Open twinbeefinal.mp3I'm hoping all this will persuade a few nay-sayers that the pce sound chip is a great piece of silicone.