Hey Everyone,
For the TG16 game Dungeons & Dragons: Order of the Griffon, has anyone yet created a patch to fix the music bug? That is, when a sound effect or action is played it kills the music and it never returns until it is explicitly told to kick off again?
Seems like this is a pretty big quality of life bug for the game, which by all accounts seems like a fun D&D title!
EDIT - After some digging, it seems like a possible fix was indeed posted in one of my previous queries about this title:
"With a headerless ROM, normal (PCE-style) bytes, change in a hex editor:
ROM address $19EF: 43 -> 60"
I think a side effect though is that SFX is totally removed from battles? I'll probably try this out sometime, but I'm not exactly sure how to edit the ROM file correctly, due to a lack of experience.