Hey all!
I finally got to work on making an amperage testing device for my TG-CD. It's basically a 16" extension cord for the DC end, but one of the two wires gets routed through my ammeter. A bit of a laborious approach, admittedly, but this way I didn't have to cut or desolder anything.
I hooked it up just minutes ago, and monitored current consumption at various system states. Please observe:
Both decks off: 0 mA (duh...)
TG16 on, TG-CD off: 0 mA
TG-CD deck on, TG16 off: 330 mA
CD Games
At CD Game Startup Screen: ~600 mA
After pressing RUN, right as CD program starts loading: ~1000 mA (brief spike)
While CD loads, searches, etc.: ~850 mA
While loading saved file: ~850 mA
While playing CD game normally: ~750 mA
While saving file: (no change)
Chip Games
Title screen, normal play, etc.: ~600 mA
While loading saved game from File Cabinet: ~600 mA (I noticed a slight drop once or twice, down to 570 mA.)
While saving to File Cabinet: (no change)
In conclusion, the absolute most current draw observed from this system was 1000 mA, 1.0A. I feel this is consistent with my stated theory earlier, that the Voltage and Current numbers printed on the adapter's label were deliberately reversed as a proprietary measure:
11VDC -> 1100 mA
1.53A -> 15.3V.
In both cases the numbers worked out exactly as I predicted (well, figuring NEC put the max current at 1100 mA instead of 1000 mA for product safety reasons).
So! For those of you who are still looking for a TG-CD power supply (and who trust me enough to take my word for it...) you need only find a 15V, 1.1A AC adapter.
QED.