Author Topic: PCE ports with new features (?)  (Read 867 times)

SignOfZeta

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Re: PCE ports with new features (?)
« Reply #15 on: February 17, 2008, 12:31:42 AM »
^^ Your sig is hilarious, who said that? 

I think it was Optimus Prime.

Tatsujin

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Re: PCE ports with new features (?)
« Reply #16 on: February 17, 2008, 12:40:05 AM »
wtf..the black turtle fight wasn't on the PCE version? :shock: don't remember that! but you have to know it, joe!
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ParanoiaDragon

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Re: PCE ports with new features (?)
« Reply #17 on: February 17, 2008, 08:22:07 AM »
^^ Your sig is hilarious, who said that? 

I think it was Optimus Prime.

Exactly, except, Prime said "beings", not "beans"  :D

Oh, & also I believe all the music in Riot Zone is different from the arcade version.

Keranu

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Re: PCE ports with new features (?)
« Reply #18 on: February 17, 2008, 09:38:44 AM »
For any SCD or ACD ports, I suppose you could technically include the fact that they come with a System Card error screen when used with a lower card format.
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

goom

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Re: PCE ports with new features (?)
« Reply #19 on: February 17, 2008, 01:03:57 PM »
R-Type - The PCE version includes a boss for level 6 where the arcade version didn't have one.

malducci

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Re: PCE ports with new features (?)
« Reply #20 on: February 18, 2008, 10:24:32 AM »
 Street Fighter 2 for PCE uses 10bit audio for the voice samples. Does that qualify as an entry?

_joshuaTurbo

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Re: PCE ports with new features (?)
« Reply #21 on: February 18, 2008, 11:25:46 AM »
Faceball comes with 4 player Simultaneus gameplay!  Compared to the SNES' 2 player mode!!

Primative FPS on Turbo, but still a shit load of fun!!

Tatsujin

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Re: PCE ports with new features (?)
« Reply #22 on: February 18, 2008, 12:40:39 PM »
is there a significant speed reduction while playing in the quater-screen mode? never did that^^"
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

guyjin

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Re: PCE ports with new features (?)
« Reply #23 on: February 19, 2008, 01:50:09 AM »
Faceball comes with 4 player Simultaneus gameplay!  Compared to the SNES' 2 player mode!!

Primative FPS on Turbo, but still a shit load of fun!!

I didn't know that, but that doesn't really suprise me. the SNES is slow as molasses, and even with just 2 players in faceball there's a lot of slowdown.
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Necromancer

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Re: PCE ports with new features (?)
« Reply #24 on: February 19, 2008, 02:17:16 AM »
Faceball comes with 4 player Simultaneus gameplay!  Compared to the SNES' 2 player mode!!

Primative FPS on Turbo, but still a shit load of fun!!

Man, I want this game.  Too bad you can't network 16 Duos for multi-player mayhem, as you could with the ST original and the Gameboy version.
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guyjin

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Re: PCE ports with new features (?)
« Reply #25 on: February 19, 2008, 02:27:41 AM »
I've always wondered if the non-express models have the hardware to do system links...
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