Any chance of some competition in the Image Fight high score thread?
Nat and I are awful lonely over there.
It's lonely at the top...
I should, but my stack of unplayed games is starting to get out of hand.
You and Keranu have convinced me that I need to see the penalty zone, though, so I might get back to IF sooner rather than later. I did check the high-score thread when I was playing it, and you did have me beaten, rag-time.
I'll post a few more IF thoughts in the meantime!
-Smart move by Irem making the option pods change from blue to red and back again before you pick them up. You never feel compelled to grab a pod of a particular color when you'd prefer another. Of course, you still have to hold off the enemies while you wait for the change in shade, which can make for some hectic situations!
-The ability to change your ship speed actually comes in handy mid-game. With most shooters, I just pick the speed I'm comfortable with as soon as I start the game, and don't give it another thought from then on. But in IF, it's advantageous at times to switch gears. In one stage, there are two paths you can take: one leads to the boss, the other to a dead-end where there are a bunch of power-ups. I love to take the daredevil approach, cranking up my speed, grabbing the icons, and zooming back to the correct path before the screen scrolls too far up.
-I'm glad it has a Ninja-Spirit-style audio test mode, because the soundtrack is really interesting. I wouldn't say it's one of the PCE's best or anything, but it struck me as atypical and definitely good overall. I can't decide whether I love or hate the drum sounds.
In my opinion one of the top five best overhead hucard shooters.
Hmm, it's certainly a very cool game, but it has a lot of tough competition! Off the top of my head, I'd say I prefer Blazing Lazers, Soldier Blade, Final Soldier, and Cyber Core. If Salamander counts, I'd toss that in as well. But if IF doesn't make the top 5, it's at least on the very cusp.