Author Topic: "Sidearms: Hyperdyne" High Scores  (Read 575 times)

nat

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"Sidearms: Hyperdyne" High Scores
« on: September 29, 2007, 07:39:02 PM »
Sidearms High Scores (Cart)
 1,176,100 - Punch
 817,500 - Ninja Spirit
 434,000 - Nat

Now here's a shooter I haven't taken the time to master... I can get to level 5 or 6 on the first credit then I usually have to continue. Here was my high score when I lost all my points and had to continue.

I don't know much about the CD version and if it changes anything gameplay wise, but I'll create a second list for people playing that version.

Either way, I shouldn't be too tough to beat.

« Last Edit: August 10, 2016, 05:53:30 AM by Necromancer »

Ninja Spirit

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Re: "Sidearms: Hyperdyne" High Scores
« Reply #1 on: October 13, 2007, 12:48:21 PM »
817500 points. The final stage put an egg beater to my brain.





nat

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Re: "Sidearms: Hyperdyne" High Scores
« Reply #2 on: October 13, 2007, 12:52:58 PM »
Did you play all the way to the final stage without using any continues (one credit)? I know the game resets your score to 0 when you continue, so I guess you must have.

I really need to sit down with this one someday and finish it. It's just f*cking brutal if you lose that alpha-morph thing.

Ninja Spirit

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Re: "Sidearms: Hyperdyne" High Scores
« Reply #3 on: October 13, 2007, 12:55:16 PM »
Yup, one continue. I don't think I'll ever pull that off again...




esteban

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Re: "Sidearms: Hyperdyne" High Scores
« Reply #4 on: December 26, 2015, 04:49:49 PM »

Did you play all the way to the final stage without using any continues (one credit)? I know the game resets your score to 0 when you continue, so I guess you must have.

I really need to sit down with this one someday and finish it. It's just f*cking brutal if you lose that alpha-morph thing.

nat, please come back one of these years.


Jesuschristo...it's been too long.


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Punch

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Re: "Sidearms: Hyperdyne" High Scores
« Reply #5 on: August 10, 2016, 05:01:11 AM »


1 Credit Clear. :))))))