Author Topic: Super UFO 34M? Anyone owned one of these?  (Read 239 times)

Nickn

  • Newbie
  • *
  • Posts: 4
Super UFO 34M? Anyone owned one of these?
« on: April 24, 2008, 05:14:25 PM »
Allright I bought a Super UFO 34M off a guy I know from EBay, he is not very helpful as he didnt even use this but a couple times.

First off should the ac power adapter be getting hot? Its not quite burn your hand hot but its pretty darn hot and I'm used to systems that use these big power packs. He had sent me a AC-DC Adapter Input AC 120V 60hz and Output DC9V850mA (middle negative polarity, outside positive)


2nd Problem, and this stinks. I have gotten 1 Translated RPG to load (DQV) but i cannot get any others to load. i tryed DQ6, Bahamat Lagoon, and BL shouldnt be too big. It dont load the .1GM right, it just stops right after it starts, and has a bunch of jibberish stuff at the bottom for the game name. I tryed this on DQ6 and it DID load all the disks, but then same deal Jibberish at the bottom, Black Screen at load. I Loaded on DQ5 Translated and it works perfectly.

I used SNES tool and split the files in a bunch of diffrent various sizes, and i tryed delete the header of files too and no luck.

Anyone that can help in these matters I would be very thankful. I have no where else to turn to and ask people that will know about this.

ccovell

  • Hero Member
  • *****
  • Posts: 2245
Re: Super UFO 34M? Anyone owned one of these?
« Reply #1 on: April 24, 2008, 11:57:22 PM »
Which model of Super UFO do you have? 6? 7? 8?  I've owned a 7 and 8.  The power adaptor seems to be the right rating for the UFO.  If you're concerned about the heat, try a different adaptor with similar/identical voltage ratings.

Getting large, multi-file games to work on the UFO is a little tricky.  It has loaders for at least 3 different types of copiers, so why not try all the loader types first?  When there is gibberish in the title, it often means that the internal header of the SNES/SFC game is set incorrectly (lowROM/hiROM, etc.)  Translations and hacks sometimes screw these things up.  First, try the original, untranslated ROM.  Split it with a good SNES splitting utility & try loading it with the UFO.  Translations should come after.  There are some programs that can fix/alter the header info in SMC files to work correctly too.

Nickn

  • Newbie
  • *
  • Posts: 4
Re: Super UFO 34M? Anyone owned one of these?
« Reply #2 on: April 25, 2008, 04:05:17 AM »
Allright Ill try this tommarow or maybe later tonight i work late. I have the Super UFO Super Drive Pro 7 34M DSP Version.

 I Tryed SNES tool, do you know the name of the program i can use to convert the roms to the other machine backup formats?

TY much

quoth09

  • Sr. Member
  • ****
  • Posts: 266
Re: Super UFO 34M? Anyone owned one of these?
« Reply #3 on: April 26, 2008, 01:44:46 PM »
While I have no experience with that particular unit, a nice utility that you can try that works for just about any type of rom is uCON64:
http://ucon64.sourceforge.net/

It does not support your particular copier, but that only means that it will not communicate with it directly. You can still use the program to modify whatever rom you are wanting to mess with, and then upload it using your normal program.

Also, as old as this site is, it is still of some usage:
http://www.zophar.net/utilities/snesaud.html
Look through the list of the utilities, and then do a google search of the name, to see if there is a newer version of it out. That site isn't really updated anymore, so some of them may have newer versions.
Warm milk, turkey, those can make you sleepy(well, the consumption of, you can't just hand around a turkey or a glass of warm milk, & expect to fall asleep).