Author Topic: Game resolutions  (Read 720 times)

ccovell

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Re: Game resolutions
« Reply #15 on: March 26, 2009, 11:15:37 PM »
MagicKit looks to set the screen height to 224 (going from what HuC has...), but what's worse, several emulators have their resolution fixed to this and won't display more than 224 lines... common culprits are MagicEngine and YAME, which is what started my whole resolution measuring in the first place, and which is what also led to this (scroll down to the very bottom).

Thank goodness some emulators like Mednafen let you adjust whether to clip off any or none of the PCE's full 242 lines of resolution...

Joe Redifer

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Re: Game resolutions
« Reply #16 on: March 27, 2009, 02:01:11 AM »
Chris, your examples are really interesting   For fun I booted up one of the very few PC Engine emulators for the Mac simply called "TGEmu" and captured the first screen of Bonk's Revenge.  I see water and coconuts!


Arkhan

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Re: Game resolutions
« Reply #17 on: March 27, 2009, 09:36:26 AM »
Oh...well thats an interesting "fun" fact.

Guess I never noticed since I dont play games on the emulator too much..

good to know for sure.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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spenoza

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Re: Game resolutions
« Reply #18 on: March 27, 2009, 09:53:13 AM »
How does one do this in Mednafen?
<a href="http://www.pcedaisakusen.net/2/34/103/show-collection.htm" class="bbc_link" target="_blank">My meager PC Engine Collection so far.</a><br><a href="https://www.pcenginefx.com/forums/" class="bbc_link" target="_blank">PC Engine Software Bible</a><br><a href="http://www.racketboy.com/forum/" c

ccovell

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Re: Game resolutions
« Reply #19 on: March 27, 2009, 11:03:27 AM »
";First rendered scanline.
pce.slstart 1

;Last rendered scanline.
pce.slend 240"

in mednafen.cfg, as far as I know.

Arkhan

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Re: Game resolutions
« Reply #20 on: March 27, 2009, 01:46:47 PM »
Yeah, im so used to magic engine and its pretty GUI that I dont use Mednafen much...

what res is keith courage in? 

256x240?
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Tom

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Re: Game resolutions
« Reply #21 on: March 27, 2009, 03:13:46 PM »
The new ME has support for 240 scanline mode.

Arkhan

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Re: Game resolutions
« Reply #22 on: March 27, 2009, 03:51:28 PM »
Yeah, I might upgrade to that and buy the PCFX emulator while im at it.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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spenoza

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Re: Game resolutions
« Reply #23 on: March 28, 2009, 04:00:39 AM »
Between Mednafen and Ootake I still don't see why I should buy a TG emulator.
<a href="http://www.pcedaisakusen.net/2/34/103/show-collection.htm" class="bbc_link" target="_blank">My meager PC Engine Collection so far.</a><br><a href="https://www.pcenginefx.com/forums/" class="bbc_link" target="_blank">PC Engine Software Bible</a><br><a href="http://www.racketboy.com/forum/" c

Tom

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Re: Game resolutions
« Reply #24 on: March 28, 2009, 07:05:33 AM »
Between Mednafen and Ootake I still don't see why I should buy a TG emulator.

 There is none, but some people have already purchased ME and the upgrades are free.

Arkhan

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Re: Game resolutions
« Reply #25 on: March 28, 2009, 10:58:13 AM »
Between Mednafen and Ootake I still don't see why I should buy a TG emulator.

 There is none, but some people have already purchased ME and the upgrades are free.

like me. :)

But, I do prefer ootake, and forgot I even had it.

I just remembered 10 mins ago oddly enough.

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Black Tiger

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Re: Game resolutions
« Reply #26 on: April 02, 2009, 12:31:09 PM »
I found what should be the main hand written list that I made. I know the count was higher at one point, but still 90 or so titles is still quite a few for a "so-far-found" list.

Addams Family
Adventure Quiz Capcom World
Andre Panza Kickboxing
Blue Blink/Aoi Blink
Baby Joe
Battle Royale
Beyond Shadowgate
Panic Bomber
Builder Land
Burai
Burai II
Camp California
Champions Forever Boxing
Daimakaimura/Ghouls 'N Ghosts
Daisenryaku II
Davis Cup Tennis HuCard
Davis Cup Tennis CD
Deja
Doukyusei
Dragon Knight & Graffiti
Dragon Knight II
Dragon Knight III
-if the amount of cinemas count
Dragon Slayer
Dragon Slayer II
Dungeon Master Theron's Quest
Forgotten Worlds
Formation Soccer
Ghost Manor
Helfire S
Horror Story
It Came From The Desert
J League Tremendous Soccer 94
Jack Nicklaus Golf HuCard
Jack Nicklaus Golf CD
Jong Shin Densetsu
The Kick Boxing
Kiyuu Kiyoku Mahjong Idol Graphics Vol 2
Klax
Legend Of Hero Tonma
Loom
Lord Of Wars
Madou Monogatari
Mahjong Lemon Angel
Master Of Monsters
Might & Magic III
Military Madness/Nectaris
Mr Heli
Morita Shogi PC
Motoroader MC
Neo Nectaris
Ninja Spirit
Order Of The Griffon
-if you count the amount of higher res scenes...
Populous HuCard
Populous CD
Prince Of Persia
Puyo Puyo CD
Puyo Puyo Tsu
Quiz Caravan Cult Q
Quiz Donosama No Yabou
Quiz Marugoto The World 2 Time Machine Ni Onegai!
R-Type
HuCards
Rainbow Islands
Shangai
Shanghai II
Sherlock Holmes Consulting Detective Vol 1
Sherlock Holmes Consulting Detective Vol 2
Shogi Shoshinsha Muyo
Side Arms
Sim Earth
Sol Moonarge
Sorcerian
Sword Master
Tenchi O Kurau
Tenshi No Uta
Tokimeki Memorial
TV Sports Basketball
TV Sports Football
TV Sports Hockey
Virgin Dream
Winning Shot
Wizardry I & II
Wizardry III & IV
Wizardry V
Yo Bro
Ys I & II
Ys III
Zan Kagerou No Toki
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Keranu

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Re: Game resolutions
« Reply #27 on: April 02, 2009, 01:32:06 PM »
Wow, that's a lot more than I thought. I also wasn't aware Military Madness had a bigger resolution, I would've easily thought that was another 256x224/240 game.
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).