Make it support two controllers, rotate the orientation by º90 CCW, problem solved.
Well, thats true but then you need a duo-tap or turbo tap and two controllers...
plus I see it being kind of mental as far as feel goes when you are playing. I could be wrong. Maybe I will try it out...
I was being kinda sarcastic with Black Tiger, taking the opening post literally. At least we got Son Son II.
A primitive hardware based game I'd love to see updated for Turbo is AD&D Treasure of Tarmin. I would gladly provide any art/graphics necessary for a remake of that.
lol Tarmin was awesome. What a game. Its definitely one of the few games on INTV worth putting up with the controller for.
More multiplayer games! I get a LOT more mileage out of elementary, old school games when there's a second player around. Your plan to make asteroids compatible with the Turbolink is also a really great marketing idea, encouraging people to buy a second copy.
All of the games will be turbo-linksmart.
Pong and light cycles over Turbo Expresses will definitely be awesome. I am currently fiddling with Light Cycle ideas in my head as far as art goes.
They are games I want to retain as much 1980s feel as possible. As such, I am going in the same vein as Insanity's arcade mode, but a little more polished.