Author Topic: Who's your favorite developer for TG?  (Read 1435 times)

ccovell

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Re: Who's your favorite developer for TG?
« Reply #30 on: July 01, 2011, 02:40:43 PM »
Aldynes


The first step if you want to know the companies behind a game is to stop by GDRI and do a search.  Example:

http://gdri.smspower.org/wiki/index.php/Produce!

Aldynes was by a developer named Produce!

geise

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Re: Who's your favorite developer for TG?
« Reply #31 on: July 01, 2011, 03:04:01 PM »
Well since Ys Book I&II is my favorite on the PC-Engine/Turbo I have to go with Alfa Systems.  Others that I love and is a hard decision for me is (in order):

Hudson/Red for the Bonk/Zonk and Thunder Series
Compile for the obvious shooters
Konami for Dracula X, Parodius Da!, and Twin Bee
Telenet/Riot for Valis, Exile, and Cosmic Fantasy series

Sadler

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Re: Who's your favorite developer for TG?
« Reply #32 on: July 01, 2011, 03:04:30 PM »
Aldynes


The first step if you want to know the companies behind a game is to stop by GDRI and do a search.  Example:

http://gdri.smspower.org/wiki/index.php/Produce!

Aldynes was by a developer named Produce!


I was wondering how to figure out who were the actual developers on a given game. Awesome link, thanks! :)

csgx1

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Re: Who's your favorite developer for TG?
« Reply #33 on: July 01, 2011, 03:48:12 PM »
Namcot just because Splatterhouse is one of my all time favorites. 

Hudson/Red and Konami did develop some outstanding games too. 

Black Tiger

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Re: Who's your favorite developer for TG?
« Reply #34 on: July 01, 2011, 04:07:19 PM »
Aldynes


The first step if you want to know the companies behind a game is to stop by GDRI and do a search.  Example:

http://gdri.smspower.org/wiki/index.php/Produce!

Aldynes was by a developer named Produce!


I just used pcecp, which is based off of the official PCE Catalog.

That site isn't very comprehensive and is missing many PCE games altogether, but it does seem like a good source of 'hidden' involvement by various companies. If its info is true, then-

Gate of Thunder is more or less a Technosoft game and therefore basically Thunder Force V.

Many Genesis fans like to trash Lords of Thunder for Sega-CD. I wonder if they'd feel the same way if they had known all along that it was developed by Technosoft employees.

Westone made Aoi Blink, Appare! Gateball and Power Eleven.


Of course, it's open for anyone to edit and I could've just gone and put anything in there. Michael Scott summed it up best-

"Wikipedia is the best thing ever. Anyone in the world can write anything they want about any subject. So you know you are getting the best possible information."
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Mathius

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Re: Who's your favorite developer for TG?
« Reply #35 on: July 01, 2011, 04:19:03 PM »
I always thought Got felt a little too close to Thunder Force III. But, I need more proof to believe it.
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Bonknuts

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Re: Who's your favorite developer for TG?
« Reply #36 on: July 01, 2011, 05:08:00 PM »
I always thought Got felt a little too close to Thunder Force III. But, I need more proof to believe it.

(skip the opening cinema)

Bonknuts

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Re: Who's your favorite developer for TG?
« Reply #37 on: July 01, 2011, 05:25:53 PM »
RED is a strange company. Paired with Hudson quite often (or for all?) on the PCE. It seems they don't handle the programming side though. Just game design/developement. Case in point is Bonk/PC-Genjin. RED, under the direction of Hudson, develops the game but a different company handles the actual programming (Atlus IIRC). There was an interview with relative info on this (though it was mostly about Bonk 3 and the company involved with it).

 If RED didn't actually handle the programming side of GOT (which is more advanced that most SCD games that I've traced through in the debugger), then it's entirely possible Hudson provided the in house development team (which Hudson is well known for). And it's entirely possible this was the first project of ex-techosoft employees for in house programming. That site has CAProduction as the later official name for the development team, which Sapphire for the ACD is listed as one of their projects.

Mathius

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Re: Who's your favorite developer for TG?
« Reply #38 on: July 01, 2011, 05:43:55 PM »
I always thought Got felt a little too close to Thunder Force III. But, I need more proof to believe it.


(skip the opening cinema)


Ha ha! That was cool!
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Sadler

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Re: Who's your favorite developer for TG?
« Reply #39 on: July 01, 2011, 06:31:01 PM »
Pack-in-Video.

It's taken me until just now to realize that's an actual developer. I feel retarded. Did they do anything aside from Deep Blue in the states?

Mathius

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Re: Who's your favorite developer for TG?
« Reply #40 on: July 01, 2011, 06:50:49 PM »
Search The Duomazov Brothers site. There are true Pack-In-Video fans to be found in them thar webz. :)
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Arkhan

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Re: Who's your favorite developer for TG?
« Reply #41 on: July 01, 2011, 07:06:59 PM »
Microcabin.

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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shubibiman

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Re: Who's your favorite developer for TG?
« Reply #42 on: July 01, 2011, 07:41:58 PM »
For example, four Compile-developed games on the system were published by Naxat... But only two of them actually mention Compile on the title screen. The other two don't mention Compile anywhere at all, to the best of my knowledge.

As far as I know, Naxat published Spriggan and Spriggan II that I know for sure are Compile games. But what about the 2 others? Gunhed was published by Hudson and Sylphia by Tonkin House. There's no other Compile game published by Naxat I can think of.

Here are my favourite devs for the system :

-Hudson/Red
-Kaneko : just a few games for the system but 100% über quality (Super Star Soldier, Star Parodia, Nexzr, Aeorblasters)
-Konami : it's a bit of a shame that they started releasing PCE titles late in the pce's lifespan
-Right Stuff : I love all of their games, I love their style. Everything they did, they did it right (well at least to me).

Oh, and of course :

-Irem.

And I hate Namcot. It's a shame that the biggest third party that backed the PCE from the beginning did little to improve the technics of most of their games that rather look like little improved NES games.
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sheath

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Re: Who's your favorite developer for TG?
« Reply #43 on: July 03, 2011, 11:52:03 AM »
I'd have to go with a tie between Hudson and NEC for number one, then IREM and NCS for number two.  NEC's Arcade Sega adaptations are generally great and Hudson has always been one of my favorite developers and I mourn their loss to Konami.  I haven't played much from Compile on the PCE, I'll have to see what I've been missing.

Mathius

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Re: Who's your favorite developer for TG?
« Reply #44 on: July 03, 2011, 02:50:58 PM »
I'd have to go with a tie between Hudson and NEC for number one, then IREM and NCS for number two.  NEC's Arcade Sega adaptations are generally great and Hudson has always been one of my favorite developers and I mourn their loss to Konami.  I haven't played much from Compile on the PCE, I'll have to see what I've been missing.

Get Spriggan!
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