Author Topic: Game Sack  (Read 90732 times)

Mathius

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Re: Game Sack
« Reply #570 on: July 01, 2012, 05:07:32 PM »
Having a soundtrack that is a fave of mine, Marble Madness was a always a headache for me to play on the compilations. Looks like I need to track down a copy of the NES version.

How about of tracking down the PCE prototype for real obeyance?

I completely and totally forgot about the prototype. With it being originally a western developed game would you think the proto was actually meant for the TurboGrafx?
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Tatsujin

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Re: Game Sack
« Reply #571 on: July 01, 2012, 06:17:38 PM »
very much possible.
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Samurai Ghost

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Re: Game Sack
« Reply #572 on: July 01, 2012, 06:47:41 PM »
Awesome episode as usual!! Since I moved back to the US I've been buying a lot of the western developed games I dont have or werent released in Japan. Saved me a few bucks helping me avoid buying a few stinkers and inspired me to pick up a few more. So we're even I guess.

And I need a copy of Dave White Forever!! Releasing a Genesis version?

Mathius

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Re: Game Sack
« Reply #573 on: July 02, 2012, 03:01:17 AM »
And I need a copy of Dave White Forever!! Releasing a Genesis version?

I am sure they will. The SNES version will have to have the violence toned down.

Can you find the blood code in the Genesis version?

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DrBread

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Re: Game Sack
« Reply #574 on: July 02, 2012, 04:09:02 AM »
I started watching this series about last week now I'm hooked. It's so great!
I really like video games...

Joe Redifer

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Re: Game Sack
« Reply #575 on: July 02, 2012, 10:10:13 AM »

The SNES version will have to have the violence toned down.


Not only that but when you start each stage it will zoom in just like Super Mario World zooms in at the beginning of each stage. ZOOOOOOOOM!  At least the magazines of the day called that effect zooming.

_joshuaTurbo

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Re: Game Sack
« Reply #576 on: July 02, 2012, 12:20:57 PM »
dave white forever!! haha!

Mathius

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Re: Game Sack
« Reply #577 on: July 02, 2012, 01:26:50 PM »

The SNES version will have to have the violence toned down.


Not only that but when you start each stage it will zoom in just like Super Mario World zooms in at the beginning of each stage. ZOOOOOOOOM!  At least the magazines of the day called that effect zooming.

Haha!

How about an Actraiser-like rotational zoom starting from high above the earth, then spiraling down into a pixelated Dave head? This, of course, would be accompanied by emotionally epic chip music.
« Last Edit: July 02, 2012, 01:29:26 PM by Mathius »
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_joshuaTurbo

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Re: Game Sack
« Reply #578 on: July 03, 2012, 03:06:19 AM »
Great episode, I enjoyed the parts about Earthworm Jim.  I actually prefer the SNES/Gens versions over the Saturn one.  Mainly looking at the bouncing puppy stage and the graphics.  The SNES version has amazing scaling effects that they totally removed from the Saturn version.  What gives?

Another great episode.

Joe Redifer

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Re: Game Sack
« Reply #579 on: July 03, 2012, 12:49:12 PM »
The Saturn version wasn't developed by Shiny.  As I was looking at the side-by-side I started to like the Genesis and SNES versions better myself.

Joe Redifer

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Re: Game Sack
« Reply #580 on: July 09, 2012, 11:33:49 PM »


We mess up a lot.  Hilarity ensues.

Ji-L87

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Re: Game Sack
« Reply #581 on: July 09, 2012, 11:46:44 PM »
Nice shots of the LaserActive at the end :P

Edit:
You said that the Sega module could sound distorted when taxed sometimes but, I'm just wondering, how does the Sega module compare to the infamous Mega drive/Genesis II in general sound-wise? Just curious.
And did you notice anything of the sort with the NEC module?
« Last Edit: July 09, 2012, 11:54:52 PM by Ji-L87 »
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Joe Redifer

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Re: Game Sack
« Reply #582 on: July 11, 2012, 11:31:42 AM »
The sound generally seems pretty good unless you have it near a CRT.  At least I can only assume that was the issue.  Otherwise I didn't notice anything really objectionable in the sound.  It might be like a good Genesis 2 that's prone to RF interference.  The PC Engine PAC sounds fine from what I can tell as well.  Both output better composite video than the composite on the regular systems, but it's still composite.

Ji-L87

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Re: Game Sack
« Reply #583 on: July 11, 2012, 07:22:32 PM »
Alright, thanks for clearing that up : D
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DragonmasterDan

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Re: Game Sack
« Reply #584 on: July 12, 2012, 04:00:56 AM »
Alright, thanks for clearing that up : D

I've noticed with the Sega PAC there is a difference in color separation. Playing Aladdin on the LA compared to any of the Genesis configurations I have causes Aladdin to look quite a bit different.
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