Author Topic: Will a non-soldered TG-16 AV mod work?  (Read 641 times)

farankoshan

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Re: Will a non-soldered TG-16 AV mod work?
« Reply #15 on: October 23, 2011, 04:59:50 PM »
Sweet label. Makes it look like it was modded in the 80s.

Hahahaha! I know right? :) I knew using a Dymo label would do the overall look justice. ;)
"MISSION INCOMPLETE: I cannot f*ck up for this."
- Download, PC-Engine (1990)

KnightWarrior

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Re: Will a non-soldered TG-16 AV mod work?
« Reply #16 on: August 24, 2012, 05:22:03 PM »
Can you get Component out of the pins??

thesteve

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Re: Will a non-soldered TG-16 AV mod work?
« Reply #17 on: August 24, 2012, 05:34:55 PM »
no

KnightWarrior

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Re: Will a non-soldered TG-16 AV mod work?
« Reply #18 on: August 24, 2012, 05:37:15 PM »
Aww :(

Thanks for replying

farankoshan

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Re: Will a non-soldered TG-16 AV mod work?
« Reply #19 on: February 07, 2013, 03:09:29 PM »
But even without component, the AV mod illustrated by the forum members here works like a charm. ;)
"MISSION INCOMPLETE: I cannot f*ck up for this."
- Download, PC-Engine (1990)

ProfessorProfessorson

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Re: Will a non-soldered TG-16 AV mod work?
« Reply #20 on: February 07, 2013, 04:47:32 PM »
At first I got all excited when I saw a Nat post, but then I saw the post date and realized some a$$hole necroposted a totally dead thread for no reason at all. f*ck all...  ](*,)  :evil:

fsa

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Re: Will a non-soldered TG-16 AV mod work?
« Reply #21 on: February 09, 2013, 03:19:15 AM »
Here is the info for the tg16 expansion out

Diagram from the back of the PC Engine/TurboGrafx, right side up:

AR GG 01 VM 32 30 27 GG 17 20 22 23 13 11 10 08 GG 05 03 GG VV VN VR
02 CD 35 34 VU 29 26 15 19 21 VJ 14 12 VG 09 07 06 04 24 VT 37 36 VP
AL VV VS 33 31 28 25 16 VL VK QQ VI VH QQ VF VE VD VC VB VA GG VZ VQ

The signals that are important for tapping the stereo audio, NTSC video,
and NTSC RGB signals from the unit are:

AR -- Audio Right
AL -- Audio Left
VZ -- External composite video, connected to R145. Note -- this may need
to be externally bypassed to ground with a capacitor to use directly
as a video feed. Also used as a vertical sync signal for RGB
connections.

GG -- Ground

VR -- Blue RGB signal
VP -- Green RGB signal
VQ -- Red RGB signal
VN -- Horizontal sync signal

To connect the PCE or Turbo to a standard television set or VCR, use the
following pin connections:

AR and GG \ Connect these to RCA cables, ground going to the "shield" or
-- outer metal wrapping, and AR or AL going to the "signal" or
AL and GG / center pin. These plug directly into your Audio In R/L on your
TV or VCR.

VZ and GG -- Similarly, connect GG to the "shield" and VZ to the "signal" of
an RCA cable. This connects to the Video In on your TV or VCR.
For a clearer picture, connect a 0.1 uF capacitor between the
two terminals on the side of the cable that connects to the
PCE/Turbo.

VR/VP/VQ/VN -- If you have an older RGB monitor capable of horizontal sync at
NTSC frequencies (around 15 kHz), you can use it as a monitor
for your PCE/Turbo. Connect VR, VP, and VQ to the blue,
green, and red inputs of the monitor. Connect VN to the
horizontal sync input, and VZ to the vertical sync input. If
the monitor only has a single sync input, use VZ. You should
have an incredibly clear, crisp picture!

NOTE -- Most modern monitors will *NOT* sync this slowly.
Monitors of the "Sony Multisync" variety of old (e.g. the
"2A") are capable of syncing to these frequencies. Also,
monitors marked as "Amiga Compatible" should sync to the NTSC
frequency as well.
Looking for TG16 games I don't have already.

TurboDude420

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Re: Will a non-soldered TG-16 AV mod work?
« Reply #22 on: February 25, 2013, 08:36:48 AM »
Does anyone have any of the cables made I can buy? Would rather use composite than RF.

Brickstin

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Re: Will a non-soldered TG-16 AV mod work?
« Reply #23 on: May 02, 2013, 03:32:20 PM »
Here is the info for the tg16 expansion out

Diagram from the back of the PC Engine/TurboGrafx, right side up:

AR GG 01 VM 32 30 27 GG 17 20 22 23 13 11 10 08 GG 05 03 GG VV VN VR
02 CD 35 34 VU 29 26 15 19 21 VJ 14 12 VG 09 07 06 04 24 VT 37 36 VP
AL VV VS 33 31 28 25 16 VL VK QQ VI VH QQ VF VE VD VC VB VA GG VZ VQ


VZ -- External composite video, connected to R145. Note -- this may need
to be externally bypassed to ground with a capacitor to use directly
as a video feed. Also used as a vertical sync signal for RGB
connections.

VZ?.... to R145? ... What??   I googled this and found this http://www.vk2bv.org/museum/k-files/r145.jpg

A R145 Receiver? Sorry for my lack of knowledge but I don't know quite what R145 is can you please explain what you meant?

Quote
VZ and GG -- Similarly, connect GG to the "shield" and VZ to the "signal" of
an RCA cable. This connects to the Video In on your TV or VCR.
For a clearer picture, connect a 0.1 uF capacitor between the
two terminals on the side of the cable that connects to the
PCE/Turbo.

Connect a 0.1 UF cap between the two terminals on the side of the cable that connects?

You just stated Two terminals: Which Terminals are you referring to? Cap between GG and VZ in  the wiring of the RCA Cables? im kinda lost as to where your stating to install this.

I need a better explanation as I am a bit confused x.x.


Quote
VR/VP/VQ/VN -- If you have an older RGB monitor capable of horizontal sync at
NTSC frequencies (around 15 kHz), you can use it as a monitor
for your PCE/Turbo. Connect VR, VP, and VQ to the blue,
green, and red inputs of the monitor. Connect VN to the
horizontal sync input, and VZ to the vertical sync input. If
the monitor only has a single sync input, use VZ. You should
have an incredibly clear, crisp picture!

NOTE -- Most modern monitors will *NOT* sync this slowly.
Monitors of the "Sony Multisync" variety of old (e.g. the
"2A") are capable of syncing to these frequencies. Also,
monitors marked as "Amiga Compatible" should sync to the NTSC
frequency as well.


Would this RBG wiring work on Component RGB?


Thanks in advance,
                           Brickstin

CGQuarterly

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Re: Will a non-soldered TG-16 AV mod work?
« Reply #24 on: May 02, 2013, 04:20:50 PM »
The turbo doesn't output component.  You can wire an HDMI cable up to the expansion post, but you have to completely strip one end and connect each wire individually. PM "Professor Professorson" about it.  He has the schematics.

Chris

PunkicCyborg

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Re: Will a non-soldered TG-16 AV mod work?
« Reply #25 on: May 02, 2013, 04:25:50 PM »

VZ?.... to R145? ... What??   I googled this and found this http://www.vk2bv.org/museum/k-files/r145.jpg

A R145 Receiver? Sorry for my lack of knowledge but I don't know quite what R145 is can you please explain what you meant?

Would this RBG wiring work on Component RGB?



To make things a lot simpler, just connect a wire from the pin where VZ would be on the expansion port to the middle pin on a RCA jack for video. The capacitor is not necessary. You can either come off the pin on the connector on the back and make a cable or open up the console and follow where that pin connects to the pcb and solder a wire on there to your jack. Dont forget to run a ground to the other pin on the back of the rca jack.
The RGB could be tapped to make comonent but there is more wiring involved. You'd have to make a circuit to convert the RGB signal to component which is a lot more complicated. Start with the simple composite mod first.
Hope that helps  :)
(19:28:25) GE0: superdead told me in whisper that his favorite game is mario paint

Brickstin

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Re: Will a non-soldered TG-16 AV mod work?
« Reply #26 on: May 06, 2013, 04:50:07 AM »
The turbo doesn't output component.  You can wire an HDMI cable up to the expansion post, but you have to completely strip one end and connect each wire individually. PM "Professor Professorson" about it.  He has the schematics.

Chris


Very interesting o:... So wait if it doesnt Do Component out.. Then on the other website here http://www.gamesx.com/misctech/pcebp.php

the pins on the right say Blu Gm Red, Thats not component? Thats why I asked the question I thought it was the RGB out so you can try and get the signal sent to a component. But it would work on a actual PC Monitor hmm.

Brickstin

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Re: Will a non-soldered TG-16 AV mod work?
« Reply #27 on: May 06, 2013, 05:39:39 AM »

VZ?.... to R145? ... What??   I googled this and found this http://www.vk2bv.org/museum/k-files/r145.jpg

A R145 Receiver? Sorry for my lack of knowledge but I don't know quite what R145 is can you please explain what you meant?

Would this RBG wiring work on Component RGB?



To make things a lot simpler, just connect a wire from the pin where VZ would be on the expansion port to the middle pin on a RCA jack for video. The capacitor is not necessary. You can either come off the pin on the connector on the back and make a cable or open up the console and follow where that pin connects to the pcb and solder a wire on there to your jack. Dont forget to run a ground to the other pin on the back of the rca jack.
The RGB could be tapped to make comonent but there is more wiring involved. You'd have to make a circuit to convert the RGB signal to component which is a lot more complicated. Start with the simple composite mod first.
Hope that helps  :)


oh i got that part of what goes where on the wiring part it just i the cap part i was confused about mainly. I wasnt sure where to connect that up to. So the Yellow cord, wire to middle pin of RCA to VZ, get the ground shielding connection of the RCA Yellow outside round cylinder and connect that to the ground pin;  But put on a cap in the RCA wiring between VZ - to GG (ground). because I would love the clear picture instead of the base picture?

I guess describing on what to do is a little more hard for me but im rather easier to understand the wiring set up if there was a wiring diagram xD.

I found this guy who did a RGB mod to Scart.

http://mmmonkey.co.uk/console/pce/rgb.htm

I thought it was interesting.


esadajr

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Re: Will a non-soldered TG-16 AV mod work?
« Reply #28 on: May 20, 2013, 07:13:37 AM »
after doing this mod, button I is not working right, no matter what controller I use, it registers like I'm pressing the button partially or won't register at all.



Gaming since 1985