Author Topic: PC Engine as the successor to the NES/Famicom: Where are all the sequels?  (Read 2106 times)

spenoza

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It's pretty clear that the PCE was intended (by Hudson) to be the successor to the Famicom's crown. The hardware is more advanced, yet surprisingly familiar. With that in mind. What NES/Famicom games really needed a PCE sequel? I'll offer up one to get us started.

Yami no Shigotonin KAGE/Shadow of the Ninja/Blue Shadow - Awesome music and sound FX, even if the game is a little short. Would love to see what Natsume would do with the enhanced color, sprite, and sound capabilities of the PCE.

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Arkhan

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Battle of Olympus
Faxanadu
Bayou Billy
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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_joshuaTurbo

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Bayou Billy had a sequel?  a PCE sequel?

Black Tiger

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Destiny of an Emperor
Rambo
Guardian Legend
Legacy Of the Wizard
Battle of Olympus
Faria
Clash at Demonhead
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Tatsujin

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What NES/Famicom games really needed a PCE sequel?

Super Mario Bros?

At least we had a superb (if not the best ever) Adventure Island sequel (NAI) :)
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ParanoiaDragon

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Clu Clu Land
Duck Hunt
TMNT
Ducktakes
Donkey Kong Jr. Math

Arkhan

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[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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ParanoiaDragon

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Legacy Of the Wizard


http://pcengine.co.uk/HTML_Games/Sorcerian.htm


Good call, techinically it IS a sequal!  Though, I wouldn't have minded a port of Drasle Family, Romancia, or Faxanadu.

Arkhan

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Good call, techinically it IS a sequal!  Though, I wouldn't have minded a port of Drasle Family, Romancia, or Faxanadu.

Yup, PCE got a good chunk of the Dragon Slayer games...

Though, Faxanadu should never be ported anywhere without changing the name...

Faxanadu = Famicom Xanadu

so we'd have to call it Pcexanadu, or Turxanandu or something... lol

I'm glad we got Sorcerian (My second favorite), and wish we got Drasle Family (my first favorite). 

LotW/Drasle Family is one of the greatgest games on the NES, and its also responsible for making countless chumps whine like the chumps they are.

WHAAAAAA ITS TOO HARD ITS LIKE MARIO BUT WHAT DO I DO WHATS THE POINT WHERES THE PRINCESS. DO I FIGHT BOWSER YET

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Black Tiger

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Legacy Of the Wizard


http://pcengine.co.uk/HTML_Games/Sorcerian.htm


I'm aware of much of the in-name-only sequels/relatives, but I want a next gen LotW game. Popful Mail is the closest gameplay-wise.
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Mishran

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Re: PC Engine as the successor to the NES/Famicom: Where are all the sequels?
« Reply #10 on: October 20, 2011, 02:53:21 AM »
Would Legendary Axe be like a spiritual successor to Astyanax? :-k The two are very much alike gameplay wise.

ccovell

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Re: PC Engine as the successor to the NES/Famicom: Where are all the sequels?
« Reply #11 on: October 20, 2011, 02:59:57 AM »
Would Legendary Axe be like a spiritual successor to Astyanax? :-k The two are very much alike gameplay wise.


Same designer, in fact, so you're very observant.  Check: http://www.chrismcovell.com/secret/MD__1990Q3.html

Arkhan

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Re: PC Engine as the successor to the NES/Famicom: Where are all the sequels?
« Reply #12 on: October 20, 2011, 03:34:47 AM »
I'm aware of much of the in-name-only sequels/relatives, but I want a next gen LotW game. Popful Mail is the closest gameplay-wise.

Ahh, ok.  I can understand that, especially since that is my favorite Dragon Slayer game and wish there were other ones like it.  I've thought of ideas a few times for making a sequel or similar game but never acted on it because I don't want to screw it all up and make a mess.

The thing I liked most about the game is the sheer amount of exploring and experimenting you have to do.  It presents itself like an actiony game where most people assume "hey, pick someone and beat the boss! Right?!"

Then they pick Royas, run through and quickly realize "Hey, what am I supposed to be doing, I went everywhere this guy can go and didn't beat the level!".   There are no levels!

I still have maps/doodles I made while playing the game with little marks indicating who can go where.

Nearly every screen can be treated as if it were a puzzle.  If you don't try everything, you won't make it!

The only other game like it is Maze of Galious on the MSX, and a homebrew MSX game called Caos Begins is also semi similar (a bit more Castlevanialike).

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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futureman2000

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Re: PC Engine as the successor to the NES/Famicom: Where are all the sequels?
« Reply #13 on: October 20, 2011, 03:43:09 AM »
Legacy of the Wizard
Battle of Olympus
^Both awesome picks...

Also thinking...
Crystalis
Blaster Master
Magic of Shaherazade (sp...)

But most of all,
Karnov
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Mishran

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Re: PC Engine as the successor to the NES/Famicom: Where are all the sequels?
« Reply #14 on: October 20, 2011, 03:58:46 AM »
Would Legendary Axe be like a spiritual successor to Astyanax? :-k The two are very much alike gameplay wise.


Same designer, in fact, so you're very observant.  Check: http://www.chrismcovell.com/secret/MD__1990Q3.html


Huh, learn something new everyday. Thanks!

Crystalis


Crystalis!!!! :dance: =P~